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HighGroundRoyaleNetcode/Packages/com.unity.multiplayer.sampl.../Utilities/Net
Aaron Carter 017c769324
Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
4 weeks ago
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ClientAuthority Initial Commit 4 months ago
DedicatedServer Added Dedicated Server Functionality 3 months ago
RNSM Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing. 4 weeks ago
ClientAuthority.meta Initial Commit 4 months ago
DedicatedServer.meta Added Dedicated Server Functionality 3 months ago
NetcodeHooks.cs Initial Commit 4 months ago
NetcodeHooks.cs.meta Initial Commit 4 months ago
NetworkObjectSpawner.cs Initial Commit 4 months ago
NetworkObjectSpawner.cs.meta Initial Commit 4 months ago
RNSM.meta Initial Commit 4 months ago
SessionManager.cs Initial Commit 4 months ago
SessionManager.cs.meta Initial Commit 4 months ago
UnityRelayUtilities.cs Initial Commit 4 months ago
UnityRelayUtilities.cs.meta Initial Commit 4 months ago
WaitForNetworkManagerEvents.cs Added Dedicated Server Functionality 3 months ago
WaitForNetworkManagerEvents.cs.meta Added Dedicated Server Functionality 3 months ago