You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
HighGroundRoyaleNetcode/Assets/Scripts/TimerScript.cs

49 lines
1.2 KiB
C#

using System.Collections;
using Unity.Multiplayer.Samples.Utilities;
using Unity.Netcode;
using UnityEngine;
public class TimerScript : MonoBehaviour
{
[SerializeField] private SynchronizedTimer timer;
public ServerAdditiveSceneLoader serverAdditiveSceneLoader;
public int timeInSeconds = 180;
void Start()
{
if (timer != null)
{
timeInSeconds = 1200;
timer.OnTimerEnd += HandleTimerEnd;
Debug.Log("Timer started call sent");
StartCoroutine(Starter());
}
}
IEnumerator Starter()
{
yield return new WaitUntil(() => serverAdditiveSceneLoader.m_SceneState == ServerAdditiveSceneLoader.SceneState.Loaded);
if (NetworkManager.Singleton.IsServer)
{
yield return new WaitForSeconds(2.5f);
Debug.Log("Timer started call sent2");
timer.StartTimerServer(timeInSeconds);
}
}
private void HandleTimerEnd()
{
Debug.Log("Timer has ended!");
Scoreboard.instance.FinalLeaderBoard();
}
private void OnDestroy()
{
if (timer != null)
{
timer.OnTimerEnd -= HandleTimerEnd;
}
}
}