Aaron Carter 017c769324
Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
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Wallpaper Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_01.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_01.mat.meta Grave Environment
Brick_02.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_02.mat.meta Grave Environment
Brick_03.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_03.mat.meta Grave Environment
Brick_04.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_04.mat.meta Grave Environment
Brick_Large_01.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Large_01.mat.meta Grave Environment
Brick_Large_02.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Large_02.mat.meta Grave Environment
Brick_Large_03.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Large_03.mat.meta Grave Environment
Brick_Large_04.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Large_04.mat.meta Grave Environment
Brick_Small_01.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Small_01.mat.meta Grave Environment
Brick_Small_02.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Small_02.mat.meta Grave Environment
Brick_Small_03.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Small_03.mat.meta Grave Environment
Brick_Small_04.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Brick_Small_04.mat.meta Grave Environment
House_01.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
House_01.mat.meta Grave Environment
House_02.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
House_02.mat.meta Grave Environment
House_03 1.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
House_03 1.mat.meta Grave Environment
House_03.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
House_03.mat.meta Grave Environment
Stonewall_01 1.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stonewall_01 1.mat.meta Grave Environment
Stonewall_01 2.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stonewall_01 2.mat.meta Grave Environment
Stonewall_02 1.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stonewall_02 1.mat.meta Grave Environment
Stonewall_02 2.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stonewall_02 2.mat.meta Grave Environment
Stonewall_02.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stonewall_02.mat.meta Grave Environment
Stucco_Brown_01.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stucco_Brown_01.mat.meta Grave Environment
Stucco_Brown_02.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stucco_Brown_02.mat.meta Grave Environment
Stucco_Brown_03.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stucco_Brown_03.mat.meta Grave Environment
Stucco_Ruin_01.mat Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Stucco_Ruin_01.mat.meta Grave Environment
Wallpaper.meta Grave Environment