Aaron Carter 017c769324
Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
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ApplicationLifecycle Added Dedicated Server Functionality
Audio Initial Commit
CameraUtils Camera Panning.
ConnectionManagement Update ConnectionMethod.cs
Editor Initial Commit
Gameplay Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
Infrastructure Added Dedicated Server Functionality
Navigation Initial Commit
UnityServices Initial Commit
Utils Initial Commit
VisualEffects Initial Commit
ApplicationLifecycle.meta Initial Commit
Audio.meta Initial Commit
CameraUtils.meta Initial Commit
ConnectionManagement.meta Initial Commit
DotaStyleCameraController.cs Cleaned Hierarchy
DotaStyleCameraController.cs.meta Cleaned Hierarchy
Editor.meta Initial Commit
Gameplay.meta Initial Commit
Infrastructure.meta Initial Commit
Navigation.meta Initial Commit
OutlineManager.cs ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes
OutlineManager.cs.meta ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes
OutlineRenderFeature.cs Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
OutlineRenderFeature.cs.meta ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes
Outliner.cs ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes
Outliner.cs.meta ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes
PlatformShaderTimer.cs Cleaned Hierarchy
PlatformShaderTimer.cs.meta Cleaned Hierarchy
PlatformSpawner.cs Did a few directory cleaning
PlatformSpawner.cs.meta Did a few directory cleaning
ScrollingLineRenderer.cs SwapLines
ScrollingLineRenderer.cs.meta SwapLines
StaminaUI.cs Changed icons & fixed bugs
StaminaUI.cs.meta Cleaned Hierarchy
SynchronizedTimer.cs Did a few directory cleaning
SynchronizedTimer.cs.meta Did a few directory cleaning
TimerScript.cs Score UI and Color Coded Deduction, EdgePanning
TimerScript.cs.meta Did a few directory cleaning
UnityServices.meta Initial Commit
Utils.meta Initial Commit
VisualEffects.meta Initial Commit