You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

60 lines
1.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 48c76b5b71edaea47ae235b755aa840e, type: 3}
m_Name: ArcherChargedShot
m_EditorClassIdentifier:
Config:
Logic: 12
Amount: 0
ManaCost: 2
Range: 20
DurationSeconds: 1.1
ExecTimeSeconds: 1
EffectDurationSeconds: 0
ReuseTimeSeconds: 0.7
AnimAnticipation: AnticipateMove
Anim: ChargedShotStart
Anim2: ChargedShotEnd
ReactAnim:
OtherAnimatorVariable:
SplashDamage: 0
MoveSpeed: 0
KnockbackSpeed: 0
KnockbackDuration: 0
Radius: 0
ActionInput: {fileID: 5527641269166010573, guid: 14af79f616f5af84096f27ab81c739f1, type: 3}
ActionInterruptible: 1
BlockingMode: 0
Projectiles:
- ProjectilePrefab: {fileID: 2842198241268549130, guid: 7e3b8103f5622f64fa677352730f295c, type: 3}
Speed_m_s: 8
Range: 20
Damage: 5
MaxVictims: 1
- ProjectilePrefab: {fileID: 2842198241268549130, guid: 411974b75a8b43d4e9b3c9069a5067fb, type: 3}
Speed_m_s: 10
Range: 30
Damage: 10
MaxVictims: 2
- ProjectilePrefab: {fileID: 2842198241268549130, guid: 0251e08eeed89e844a8527b3a7874cc2, type: 3}
Speed_m_s: 12
Range: 50
Damage: 15
MaxVictims: 999
Spawns:
- {fileID: 2317072454108786653, guid: dd6cb96318a49f84caca6f62c8494ce9, type: 3}
IsFriendly: 0
Icon: {fileID: 21300000, guid: 4938c18455b902748ba6007690f999ff, type: 3}
DisplayedName: Charged Shot
Description: Fire an arrow at a target. Charge it up to increase speed, damage,
and pierce.