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HighGroundRoyaleNetcode/Assets/AllIn1SpriteShader
Aaron Carter 017c769324
Started on graphics configuration and rendering setup. Updated to DirectX 12 back-end, Rendergraph API and introduced some better graphics configuration options and post-processing.
3 weeks ago
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Demo All in 1 Sprite Shader 2 months ago
Editor All in 1 Sprite Shader 2 months ago
Materials All in 1 Sprite Shader 2 months ago
Resources All in 1 Sprite Shader 2 months ago
Scripts All in 1 Sprite Shader 2 months ago
Textures All in 1 Sprite Shader 2 months ago
!Start_Here.txt All in 1 Sprite Shader 2 months ago
!Start_Here.txt.meta All in 1 Sprite Shader 2 months ago
AllIn1SpriteShaderAssembly.asmdef All in 1 Sprite Shader 2 months ago
AllIn1SpriteShaderAssembly.asmdef.meta All in 1 Sprite Shader 2 months ago
Demo.meta All in 1 Sprite Shader 2 months ago
Documentation.pdf All in 1 Sprite Shader 2 months ago
Documentation.pdf.meta All in 1 Sprite Shader 2 months ago
Editor.meta All in 1 Sprite Shader 2 months ago
Materials.meta All in 1 Sprite Shader 2 months ago
Resources.meta All in 1 Sprite Shader 2 months ago
ScreenHit.prefab Camera Shake, Panning speed decreased, Hit Effect, Stamina UI 1 month ago
ScreenHit.prefab.meta Camera Shake, Panning speed decreased, Hit Effect, Stamina UI 1 month ago
Scripts.meta All in 1 Sprite Shader 2 months ago
Textures.meta All in 1 Sprite Shader 2 months ago