using System; using TMPro; using Unity.BossRoom.Utils; using UnityEngine; using VContainer; namespace Unity.BossRoom.Gameplay.UI { public class ProfileListItemUI : MonoBehaviour { [SerializeField] TextMeshProUGUI m_ProfileNameText; [Inject] ProfileManager m_ProfileManager; public void SetProfileName(string profileName) { m_ProfileNameText.text = profileName; } public void OnSelectClick() { m_ProfileManager.Profile = m_ProfileNameText.text; } public void OnDeleteClick() { m_ProfileManager.DeleteProfile(m_ProfileNameText.text); } } }