%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} m_Name: 0_UniversalRenderPipelineAsset_Windows_Low_Renderer m_EditorClassIdentifier: debugShaders: debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} m_RendererFeatures: [] m_RendererFeatureMap: m_UseNativeRenderPass: 0 postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} shaders: blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} screenSpaceShadowPS: {fileID: 0} samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3} materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3} coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3} dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} m_AssetVersion: 2 m_OpaqueLayerMask: serializedVersion: 2 m_Bits: 24575 m_TransparentLayerMask: serializedVersion: 2 m_Bits: 8191 m_DefaultStencilState: overrideStencilState: 0 stencilReference: 0 stencilCompareFunction: 1 passOperation: 2 failOperation: 0 zFailOperation: 0 m_ShadowTransparentReceive: 0 m_RenderingMode: 0 m_DepthPrimingMode: 0 m_CopyDepthMode: 0 m_AccurateGbufferNormals: 0 m_IntermediateTextureMode: 1