%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 391381dfd0985674f97b855a5959c93d, type: 3} m_Name: RogueStealthMode m_EditorClassIdentifier: Config: Logic: 13 Amount: 0 ManaCost: 2 Range: 2 DurationSeconds: 0 ExecTimeSeconds: 1 EffectDurationSeconds: 0 ReuseTimeSeconds: 0 AnimAnticipation: AnticipateMove Anim: Buff1 Anim2: ReactAnim: OtherAnimatorVariable: SplashDamage: 0 MoveSpeed: 0 KnockbackSpeed: 0 KnockbackDuration: 0 Radius: 0 ActionInput: {fileID: 0} ActionInterruptible: 1 BlockingMode: 1 Projectiles: [] Spawns: [] IsFriendly: 0 Icon: {fileID: 21300000, guid: 398025be84a763e4c9438505f0c020aa, type: 3} DisplayedName: Sneak Description: Become invisible to enemies (and other players). Ends when you perform an attack.