Fixed a bug where crow switching wont turn off the crows foresight

dev-main
Hazim Bin Ijaz 6 days ago
parent 50ccadf4cf
commit 560c62ad2d

@ -154,6 +154,7 @@ public class AbilitySystem : NetworkBehaviour
if (Input.GetMouseButtonUp(0))
{
UseActiveAbility();
lineIndicator.positionCount = 0;
lineIndicator.gameObject.SetActive(false);
}
}

@ -11,7 +11,8 @@ public class CrowManager : NetworkBehaviour
private List<ServerCharacter> players = new List<ServerCharacter>();
private ServerCharacter currentCrow;
public GameObject activeForesight;
private void Awake()
{
if (Instance != null && Instance != this)
@ -88,6 +89,11 @@ public class CrowManager : NetworkBehaviour
if (currentCrow != null)
{
currentCrow.Movement.SetSpeedModifier(1f);
var foresightPrefab = FindObjectOfType<CrowsForesightPrefab>();
if (foresightPrefab)
{
foresightPrefab.DespawnForesight();
}
currentCrow.SetAsCrow(false); // Clear old crow
}
@ -136,19 +142,19 @@ public class CrowManager : NetworkBehaviour
}
else
{
// If a player was the crow but is now losing it, request foresight removal
if (player.IsCrow)
{
Debug.Log($"[CrowManager] {player.name} is no longer the Crow. Requesting foresight removal.");
if (IsServer)
{
var foresightPrefab = FindObjectOfType<CrowsForesightPrefab>();
if (foresightPrefab)
{
foresightPrefab.DespawnForesight();
}
}
}
// // If a player was the crow but is now losing it, request foresight removal
// if (player.IsCrow)
// {
// Debug.Log($"[CrowManager] {player.name} is no longer the Crow. Requesting foresight removal.");
// if (IsServer)
// {
// var foresightPrefab = FindObjectOfType<CrowsForesightPrefab>();
// if (foresightPrefab)
// {
// foresightPrefab.DespawnForesight();
// }
// }
// }
player.SetAsCrow(false);
player.SwitchToPlayerModel();
@ -273,36 +279,7 @@ public class CrowManager : NetworkBehaviour
foresightPrefab.OnSwapRequested(senderId, receiverId, senderPos, receiverPos);
}
[Rpc(SendTo.Everyone)]
private void NotifySwapForesightAcceptedClientRpc(ulong senderId, Vector3 receiverPos)
{
Debug.Log($"[CrowManager] NotifySwapForesightAcceptedClientRpc received - Sender: {senderId}, ReceiverPos: {receiverPos}");
if (currentCrow == null)
{
Debug.LogError("[CrowManager] Error: Current Crow is null!");
return;
}
if (currentCrow.clientCharacter == null)
{
Debug.LogError("[CrowManager] Error: Current Crow clientCharacter is null!");
return;
}
var foresightPrefab = FindObjectOfType<CrowsForesightPrefab>();
if (foresightPrefab == null)
{
Debug.LogError("[CrowManager] Error: CrowsForesightPrefab not found on Crow!");
return;
}
foresightPrefab.OnSwapAccepted(senderId, receiverPos);
}
}

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