Implemented lighting settings (MainLightingSettings) and adjusted lighting.

atc-00
Aaron Carter 3 weeks ago
parent e4e527f53b
commit 2d3cdaa337
No known key found for this signature in database
GPG Key ID: 521C866B2B64DF6B

@ -15,16 +15,16 @@ RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 1
m_FogColor: {r: 0.6434321, g: 0.6981132, b: 0.20416509, a: 1}
m_FogColor: {r: 0.49685526, g: 0.22860037, b: 0.17343055, a: 1}
m_FogMode: 1
m_FogDensity: 0.001
m_LinearFogStart: 0
m_LinearFogEnd: 1000
m_LinearFogStart: 14.7
m_LinearFogEnd: 64
m_AmbientSkyColor: {r: 0.35686275, g: 0.7529412, b: 1, a: 1}
m_AmbientEquatorColor: {r: 0, g: 0.101960786, b: 0.4509804, a: 1}
m_AmbientGroundColor: {r: 0.7132075, g: 0.07401199, b: 0.020184996, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 1
m_AmbientIntensity: 0.925
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.41960785, g: 0.47843137, b: 0.627451, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
@ -34,7 +34,7 @@ RenderSettings:
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionBounces: 2
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
@ -94,7 +94,7 @@ LightmapSettings:
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
m_LightingSettings: {fileID: 4890085278179872738, guid: 215b7ad6b85c76d4285a7a2db6793f5f, type: 2}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2

@ -76,7 +76,8 @@ namespace Unity.Multiplayer.Samples.BossRoom
// Ensure positions are not empty before sending RPC
if (platformIDs.Length != arrangedPositions.Count || arrangedPositions.Count == 0)
{
Debug.LogError($"[PlatformSelection] ERROR: Mismatch! platformIDs: {platformIDs.Length}, positions: {arrangedPositions.Count}");
Debug.LogError($"[PlatformSelection] ERROR: Mismatch! platformIDs: " +
$"{platformIDs.Length}, positions: {arrangedPositions.Count}");
return; // Prevent sending incorrect RPC
}

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