Working Controls

dev-main-mobile
Ali Sharoz 4 weeks ago
parent 2ca6b7da37
commit 0a546e6282

@ -0,0 +1,814 @@
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# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_C)
# define COMPILER_ID "SunPro"
# if __SUNPRO_C >= 0x5100
/* __SUNPRO_C = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# endif
#elif defined(__HP_cc)
# define COMPILER_ID "HP"
/* __HP_cc = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
#elif defined(__DECC)
# define COMPILER_ID "Compaq"
/* __DECC_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
# define COMPILER_ID "XL"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__CLANG_FUJITSU)
# define COMPILER_ID "FujitsuClang"
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(__FUJITSU)
# define COMPILER_ID "Fujitsu"
# if defined(__FCC_version__)
# define COMPILER_VERSION __FCC_version__
# elif defined(__FCC_major__)
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# endif
# if defined(__fcc_version)
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
# elif defined(__FCC_VERSION)
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
# endif
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TINYC__)
# define COMPILER_ID "TinyCC"
#elif defined(__BCC__)
# define COMPILER_ID "Bruce"
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__GNUC__)
# define COMPILER_ID "GNU"
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
# define COMPILER_ID "ADSP"
#if defined(__VISUALDSPVERSION__)
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
# define COMPILER_ID "SDCC"
# if defined(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
# else
/* SDCC = VRP */
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if !defined(__STDC__) && !defined(__clang__)
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
# define C_VERSION "90"
# else
# define C_VERSION
# endif
#elif __STDC_VERSION__ > 201710L
# define C_VERSION "23"
#elif __STDC_VERSION__ >= 201710L
# define C_VERSION "17"
#elif __STDC_VERSION__ >= 201000L
# define C_VERSION "11"
#elif __STDC_VERSION__ >= 199901L
# define C_VERSION "99"
#else
# define C_VERSION "90"
#endif
const char* info_language_standard_default =
"INFO" ":" "standard_default[" C_VERSION "]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
/* !defined(_MSC_VER) to exclude Clang's MSVC compatibility mode. */
#if (defined(__clang__) || defined(__GNUC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__) && !defined(_MSC_VER)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}
#endif

@ -0,0 +1,791 @@
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# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
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# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
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# define COMPILER_ID ""
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getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
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char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
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char const* qnxnto = "INFO" ":" "qnxnto[]";
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char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
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#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
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# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
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#elif defined(__sun) || defined(sun)
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# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
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# define PLATFORM_ID "UNIX_SV"
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# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
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# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
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# if defined(_M_IA64)
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# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
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# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
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# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
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# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L
# if defined(__INTEL_CXX11_MODE__)
# if defined(__cpp_aggregate_nsdmi)
# define CXX_STD 201402L
# else
# define CXX_STD 201103L
# endif
# else
# define CXX_STD 199711L
# endif
#elif defined(_MSC_VER) && defined(_MSVC_LANG)
# define CXX_STD _MSVC_LANG
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# define CXX_STD __cplusplus
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const char* info_language_standard_default = "INFO" ":" "standard_default["
#if CXX_STD > 202002L
"23"
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"20"
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"17"
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"14"
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"11"
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"98"
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const char* info_language_extensions_default = "INFO" ":" "extensions_default["
/* !defined(_MSC_VER) to exclude Clang's MSVC compatibility mode. */
#if (defined(__clang__) || defined(__GNUC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__) && !defined(_MSC_VER)
"ON"
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"OFF"
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/*--------------------------------------------------------------------------*/
int main(int argc, char* argv[])
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}

@ -0,0 +1,264 @@
The target system is: Android - 1 - armv7-a
The host system is: Windows - 10.0.26100 - AMD64
Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
Compiler: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/clang.exe
Build flags: -g;-DANDROID;-fdata-sections;-ffunction-sections;-funwind-tables;-fstack-protector-strong;-no-canonical-prefixes;-D__BIONIC_NO_PAGE_SIZE_MACRO;-D_FORTIFY_SOURCE=2;-march=armv7-a;-mthumb;-Wformat;-Werror=format-security;
Id flags: -c;--target=armv7-none-linux-androideabi23
The output was:
0
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CMakeCCompilerId.o"
The C compiler identification is Clang, found in "C:/Ali Sharoz/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3be176c3/armeabi-v7a/CMakeFiles/3.22.1-g37088a8-dirty/CompilerIdC/CMakeCCompilerId.o"
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded.
Compiler: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/clang++.exe
Build flags: -g;-DANDROID;-fdata-sections;-ffunction-sections;-funwind-tables;-fstack-protector-strong;-no-canonical-prefixes;-D__BIONIC_NO_PAGE_SIZE_MACRO;-D_FORTIFY_SOURCE=2;-march=armv7-a;-mthumb;-Wformat;-Werror=format-security;;
Id flags: -c;--target=armv7-none-linux-androideabi23
The output was:
0
Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CMakeCXXCompilerId.o"
The CXX compiler identification is Clang, found in "C:/Ali Sharoz/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3be176c3/armeabi-v7a/CMakeFiles/3.22.1-g37088a8-dirty/CompilerIdCXX/CMakeCXXCompilerId.o"
Detecting C compiler ABI info compiled with the following output:
Change Dir: C:/Ali Sharoz/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3be176c3/armeabi-v7a/CMakeFiles/CMakeTmp
Run Build Command(s):C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja.exe cmTC_975dd && [1/2] Building C object CMakeFiles/cmTC_975dd.dir/CMakeCCompilerABI.c.o
Android (12470979, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262)
Target: armv7-none-linux-android23
Thread model: posix
InstalledDir: C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin
(in-process)
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clang -cc1 version 18.0.3 based upon LLVM 18.0.3 default target x86_64-w64-windows-gnu
ignoring nonexistent directory "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/local/include"
ignoring nonexistent directory "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/include"
#include "..." search starts here:
#include <...> search starts here:
C:\PROGRA~1\Unity\Hub\Editor\60000~1.40F\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1/lib/clang/18/include
C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi
C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include
End of search list.
[2/2] Linking C executable cmTC_975dd
Android (12470979, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262)
Target: armv7-none-linux-android23
Thread model: posix
InstalledDir: C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin
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Parsed C implicit include dir info from above output: rv=done
found start of include info
found start of implicit include info
add: [C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/lib/clang/18/include]
add: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi]
add: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include]
end of search list found
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collapse include dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi]
collapse include dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include]
implicit include dirs: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/include;C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi;C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include]
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ignore line: [InstalledDir: C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin]
link line: [ "C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin/ld.lld" "--sysroot=C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -EL -z now -z relro -z max-page-size=4096 -X --hash-style=gnu --eh-frame-hdr -m armelf_linux_eabi -pie -dynamic-linker /system/bin/linker -o cmTC_975dd "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtbegin_dynamic.o" "-LC:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/arm" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/../lib" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib" --build-id=sha1 --no-rosegment --no-undefined-version --fatal-warnings --no-undefined CMakeFiles/cmTC_975dd.dir/CMakeCCompilerABI.c.o "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a" -l:libunwind.a -ldl -lc "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a" -l:libunwind.a -ldl "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtend_android.o"]
arg [C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin/ld.lld] ==> ignore
arg [--sysroot=C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot] ==> ignore
arg [-EL] ==> ignore
arg [-znow] ==> ignore
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arg [-zmax-page-size=4096] ==> ignore
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arg [-m] ==> ignore
arg [armelf_linux_eabi] ==> ignore
arg [-pie] ==> ignore
arg [-dynamic-linker] ==> ignore
arg [/system/bin/linker] ==> ignore
arg [-o] ==> ignore
arg [cmTC_975dd] ==> ignore
arg [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtbegin_dynamic.o] ==> obj [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtbegin_dynamic.o]
arg [-LC:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/arm] ==> dir [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/arm]
arg [-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23] ==> dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23]
arg [-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi] ==> dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi]
arg [-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/../lib] ==> dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/../lib]
arg [-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib] ==> dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib]
arg [--build-id=sha1] ==> ignore
arg [--no-rosegment] ==> ignore
arg [--no-undefined-version] ==> ignore
arg [--fatal-warnings] ==> ignore
arg [--no-undefined] ==> ignore
arg [CMakeFiles/cmTC_975dd.dir/CMakeCCompilerABI.c.o] ==> ignore
arg [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a] ==> lib [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a]
arg [-l:libunwind.a] ==> lib [-l:libunwind.a]
arg [-ldl] ==> lib [dl]
arg [-lc] ==> lib [c]
arg [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a] ==> lib [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a]
arg [-l:libunwind.a] ==> lib [-l:libunwind.a]
arg [-ldl] ==> lib [dl]
arg [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtend_android.o] ==> obj [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtend_android.o]
remove lib [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a]
remove lib [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a]
collapse library dir [C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/arm] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/lib/linux/arm]
collapse library dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23]
collapse library dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi]
collapse library dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/../lib] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib]
collapse library dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib]
implicit libs: [-l:libunwind.a;dl;c;-l:libunwind.a;dl]
implicit objs: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtbegin_dynamic.o;C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtend_android.o]
implicit dirs: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/lib/linux/arm;C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23;C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi;C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib]
implicit fwks: []
Detecting CXX compiler ABI info compiled with the following output:
Change Dir: C:/Ali Sharoz/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3be176c3/armeabi-v7a/CMakeFiles/CMakeTmp
Run Build Command(s):C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja.exe cmTC_e57c7 && [1/2] Building CXX object CMakeFiles/cmTC_e57c7.dir/CMakeCXXCompilerABI.cpp.o
Android (12470979, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262)
Target: armv7-none-linux-android23
Thread model: posix
InstalledDir: C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin
(in-process)
"C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE" -cc1 -triple thumbv7-none-linux-android23 -emit-obj -mrelax-all -disable-free -clear-ast-before-backend -disable-llvm-verifier -discard-value-names -main-file-name CMakeCXXCompilerABI.cpp -mrelocation-model pic -pic-level 2 -pic-is-pie -mframe-pointer=all -ffp-contract=on -fno-rounding-math -mconstructor-aliases -funwind-tables=1 -target-cpu generic -target-feature +soft-float-abi -target-feature +vfp2 -target-feature +vfp2sp -target-feature +vfp3 -target-feature +vfp3d16 -target-feature +vfp3d16sp -target-feature +vfp3sp -target-feature -fp16 -target-feature -vfp4 -target-feature -vfp4d16 -target-feature -vfp4d16sp -target-feature -vfp4sp -target-feature -fp-armv8 -target-feature -fp-armv8d16 -target-feature -fp-armv8d16sp -target-feature -fp-armv8sp -target-feature -fullfp16 -target-feature +fp64 -target-feature +d32 -target-feature +neon -target-feature -sha2 -target-feature -aes -target-feature -fp16fml -target-abi aapcs-linux -mfloat-abi soft -debug-info-kind=constructor -dwarf-version=4 -debugger-tuning=gdb "-fdebug-compilation-dir=C:/Ali Sharoz/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3be176c3/armeabi-v7a/CMakeFiles/CMakeTmp" -v -ffunction-sections -fdata-sections "-fcoverage-compilation-dir=C:/Ali Sharoz/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3be176c3/armeabi-v7a/CMakeFiles/CMakeTmp" -resource-dir "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18" -dependency-file "CMakeFiles\\cmTC_e57c7.dir\\CMakeCXXCompilerABI.cpp.o.d" -MT CMakeFiles/cmTC_e57c7.dir/CMakeCXXCompilerABI.cpp.o -sys-header-deps -D ANDROID -D __BIONIC_NO_PAGE_SIZE_MACRO -D _FORTIFY_SOURCE=2 -isysroot "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -internal-isystem "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/c++/v1" -internal-isystem "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/include" -internal-isystem "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/local/include" -internal-externc-isystem "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi" -internal-externc-isystem "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/include" -internal-externc-isystem "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include" -Wformat -fdeprecated-macro -ferror-limit 19 -femulated-tls -stack-protector 2 -fno-signed-char -fgnuc-version=4.2.1 -fcxx-exceptions -fexceptions -D__GCC_HAVE_DWARF2_CFI_ASM=1 -o CMakeFiles/cmTC_e57c7.dir/CMakeCXXCompilerABI.cpp.o -x c++ "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCXXCompilerABI.cpp"
clang -cc1 version 18.0.3 based upon LLVM 18.0.3 default target x86_64-w64-windows-gnu
ignoring nonexistent directory "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/local/include"
ignoring nonexistent directory "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/include"
#include "..." search starts here:
#include <...> search starts here:
C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/c++/v1
C:\PROGRA~1\Unity\Hub\Editor\60000~1.40F\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1/lib/clang/18/include
C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi
C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include
End of search list.
[2/2] Linking CXX executable cmTC_e57c7
Android (12470979, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262)
Target: armv7-none-linux-android23
Thread model: posix
InstalledDir: C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin
"C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/bin/ld.lld" "--sysroot=C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -EL -z now -z relro -z max-page-size=4096 -X --hash-style=gnu --eh-frame-hdr -m armelf_linux_eabi -pie -dynamic-linker /system/bin/linker -o cmTC_e57c7 "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtbegin_dynamic.o" "-LC:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/arm" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/../lib" "-LC:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib" --build-id=sha1 --no-rosegment --no-undefined-version --fatal-warnings --no-undefined CMakeFiles/cmTC_e57c7.dir/CMakeCXXCompilerABI.cpp.o "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a" -l:libunwind.a -ldl -lc "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60000~1.40F\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1/lib/clang/18/lib/linux/libclang_rt.builtins-arm-android.a" -l:libunwind.a -ldl "C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/arm-linux-androideabi/23/crtend_android.o"
Parsed CXX implicit include dir info from above output: rv=done
found start of include info
found start of implicit include info
add: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/c++/v1]
add: [C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/lib/clang/18/include]
add: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/arm-linux-androideabi]
add: [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include]
end of search list found
collapse include dir [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/c++/v1] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/c++/v1]
collapse include dir [C:/PROGRA~1/Unity/Hub/Editor/60000~1.40F/Editor/Data/PLAYBA~1/ANDROI~1/NDK/TOOLCH~1/llvm/prebuilt/WINDOW~1/lib/clang/18/include] ==> [C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/include]
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INTERFACE_INCLUDE_DIRECTORIES "C:/Users/IDEAPAD/.gradle/caches/transforms-3/268849a49ea9eb2bba6f4e0ac95bfd63/transformed/jetified-games-frame-pacing-1.10.0/prefab/modules/swappy/include"
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INTERFACE_INCLUDE_DIRECTORIES "C:/Users/IDEAPAD/.gradle/caches/transforms-3/268849a49ea9eb2bba6f4e0ac95bfd63/transformed/jetified-games-frame-pacing-1.10.0/prefab/modules/swappy_static/include"
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@ -215991,7 +215991,7 @@ PrefabInstance:
objectReference: {fileID: 3141000975622230787}
- target: {fileID: 9059929381720061998, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
propertyPath: CrowButtons.Array.size
value: 3
value: 4
objectReference: {fileID: 0}
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propertyPath: m_SpecialAction3Button
@ -216020,7 +216020,7 @@ PrefabInstance:
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@ -16,7 +16,7 @@ public class AbilitySystem : NetworkBehaviour
public AbilityUI[] abilitiesUI;
private Ability activeAbility;
private bool isAbilityActive = false;
public bool isAbilityActive = false;
private HashSet<Ability> abilitiesOnCooldown = new HashSet<Ability>();
[SerializeField] private GameObject currentAbilityIndicator;

@ -18,6 +18,9 @@ public class CursorManager : MonoBehaviour
private void Awake()
{
#if UNITY_ANDROID || UNITY_IOS
gameObject.SetActive(false);
#endif
foreach (CursorData cursor in cursorList)
{
cursorDictionary[cursor.state] = cursor.cursorSprite;

@ -52,7 +52,6 @@ namespace Unity.BossRoom.Gameplay.UserInput
private bool isSprinting;
[SerializeField]
ServerCharacter m_ServerCharacter;
/// <summary>
/// This event fires at the time when an action request is sent to the server.
/// </summary>
@ -548,7 +547,7 @@ namespace Unity.BossRoom.Gameplay.UserInput
bool SwapKeyPressed = false;
private void HandleSwapInput()
{
if (Input.GetKeyDown(KeyCode.Q)|| CnInputManager.GetButtonDown("Swap"))
if (Input.GetKeyDown(KeyCode.Q) || CnInputManager.GetButtonDown("Swap"))
{
if (CanActivateSwapMode())
{
@ -570,9 +569,8 @@ namespace Unity.BossRoom.Gameplay.UserInput
private void HandleAbilityInput()
{
//if (Input.GetKeyDown(KeyCode.E)) // Dash'N'Crash
if (CnInputManager.GetButtonDown("DashNCrash")|| Input.GetKeyDown(KeyCode.E)) // Dash'N'Crash
if (CnInputManager.GetButtonDown(GameDataSource.Instance.DashNCrashAbilityKey) || Input.GetKeyDown(KeyCode.E)) // Dash'N'Crash
{
Debug.Log("Ali Dash");
if (!m_ServerCharacter.IsCrow)
{
m_UIMessageFeed.DisplayMessage("You must be the Crow to activate this ability");
@ -580,15 +578,15 @@ namespace Unity.BossRoom.Gameplay.UserInput
}
ActivateAbilityIfAllowed(GameDataSource.Instance.DashNCrashAbilityKey, "Abilities are only for crow");
}
if (CnInputManager.GetButtonDown("FreezeThrow") || Input.GetKeyDown(KeyCode.R)) // Freeze Throw
if (CnInputManager.GetButtonDown(GameDataSource.Instance.FreezeThrowAbilityKey) || Input.GetKeyDown(KeyCode.R)) // Freeze Throw
{
ActivateAbilityIfAllowed(GameDataSource.Instance.FreezeThrowAbilityKey);
ActivateAbilityIfAllowed(GameDataSource.Instance.FreezeThrowAbilityKey);
}
if (CnInputManager.GetButtonDown("VectorWall") || Input.GetKeyDown(KeyCode.F)) // Vector Wall
{
ActivateAbilityIfAllowed(GameDataSource.Instance.VectorWallAbilityKey);
}
if (CnInputManager.GetButtonDown("TheExecutioner") || Input.GetKeyDown(KeyCode.C)) // The Executioner
if (CnInputManager.GetButtonDown(GameDataSource.Instance.TheExecutionerKey) || Input.GetKeyDown(KeyCode.C)) // The Executioner
{
if (m_ServerCharacter.IsCrow)
{
@ -597,7 +595,7 @@ namespace Unity.BossRoom.Gameplay.UserInput
}
ActivateAbilityIfAllowed(GameDataSource.Instance.TheExecutionerKey);
}
if (CnInputManager.GetButtonDown("CrowsForesight") || Input.GetKeyDown(KeyCode.V)) // Crow's Foresight
if (CnInputManager.GetButtonDown(GameDataSource.Instance.CrowsForesightKey) || Input.GetKeyDown(KeyCode.V)) // Crow's Foresight
{
if (!m_ServerCharacter.IsCrow)
{
@ -605,11 +603,11 @@ namespace Unity.BossRoom.Gameplay.UserInput
return;
}
ActivateAbilityIfAllowed(GameDataSource.Instance.CrowsForesightKey);
}
}
}
private void HandleSprint()
{
if(m_ServerCharacter.IsCrow) return;
if (m_ServerCharacter.IsCrow) return;
if (CnInputManager.GetButtonDown("Sprint") || Input.GetKey(KeyCode.LeftShift))
{
float staminaCost = 50f * Time.deltaTime;
@ -653,7 +651,6 @@ namespace Unity.BossRoom.Gameplay.UserInput
Debug.Log("Cannot activate ability mode while swap mode is active.");
return;
}
m_UIMessageFeed.DisplayMessage("Activated Ability mode");
m_AbilitySystem.ActivateAbilityByKey(abilityKey);
}
@ -814,7 +811,7 @@ namespace Unity.BossRoom.Gameplay.UserInput
private void HandleMobileSprint()
{
if (m_ServerCharacter.IsCrow) return;
//if (m_ServerCharacter.IsCrow) return;
if (CnInputManager.GetButton(GameDataSource.Instance.SprintButtonKey))
{
float staminaCost = 50f * Time.deltaTime;
@ -872,7 +869,7 @@ namespace Unity.BossRoom.Gameplay.UserInput
{
ActivateAbilityIfAllowed(GameDataSource.Instance.FreezeThrowAbilityKey);
}
if (CnInputManager.GetButtonDown(GameDataSource.Instance.VectorWallAbilityKey))
if (CnInputManager.GetButtonDown("VectorWall"))
{
ActivateAbilityIfAllowed(GameDataSource.Instance.VectorWallAbilityKey);
}
@ -898,13 +895,16 @@ namespace Unity.BossRoom.Gameplay.UserInput
private void HandleMobileMovementInput()
{
if (Input.touchCount > 0)
if (!m_AbilitySystem.isAbilityActive)
{
Touch touch = Input.GetTouch(0);
if (touch.phase == TouchPhase.Began && !EventSystem.current.IsPointerOverGameObject(touch.fingerId))
if (Input.touchCount > 0)
{
CancelActiveModes();
m_MoveRequest = true;
Touch touch = Input.GetTouch(0);
if (touch.phase == TouchPhase.Began && !EventSystem.current.IsPointerOverGameObject(touch.fingerId))
{
CancelActiveModes();
m_MoveRequest = true;
}
}
}
}

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