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24 lines
529 B
C#
24 lines
529 B
C#
3 weeks ago
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using System.Collections;
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using UnityEngine;
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namespace Unity.Multiplayer.Samples.Utilities
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{
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public class AutoHide : MonoBehaviour
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{
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[SerializeField]
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float m_TimeToHideSeconds = 5f;
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// Start is called before the first frame update
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void Start()
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{
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StartCoroutine(HideAfterSeconds());
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}
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IEnumerator HideAfterSeconds()
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{
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yield return new WaitForSeconds(m_TimeToHideSeconds);
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gameObject.SetActive(false);
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}
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}
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}
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