You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
HighGroundRoyaleNetcode/Assets/VFX/Materials/FX_M_StylizeSmoke_01.mat

185 lines
5.5 KiB
Plaintext

3 weeks ago
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FX_M_StylizeSmoke_01
m_Shader: {fileID: -6465566751694194690, guid: 42787e4b9b9ce6049827a84217a0075e, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_0d51a7f662f34825885706c5f9f5b378:
m_Texture: {fileID: 2800000, guid: 09ff3236ed6851c44b22b13107c206f5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_a49f118ec4654c468718c10acb0d11fb:
m_Texture: {fileID: 2800000, guid: 1ee97322756ea2c489f9311bd5c9f72d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_ebc59c3a4789414dbc640714ca8cd838:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTexture:
m_Texture: {fileID: 2800000, guid: 09ff3236ed6851c44b22b13107c206f5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1ee97322756ea2c489f9311bd5c9f72d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _tex4coord2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Boolean_3d21c72f19314834bd7b68bd1945e5ed: 1
- Boolean_3f723681939f4ad0be5abc28767056a0: 0
- Boolean_b14a61a83cf04832bfc5e28ac9dc002f: 1
- Boolean_b2d3c01bbc4040b69679a702e03700d7: 0
- Boolean_e207d7c3c7c54fe9a2fedb5c72933240: 1
- Boolean_e207d7c3c7c54fe9a2fedb5c72933240_1: 0
- Boolean_ebca1713bc2a4fcea5fa60c01ccce53f: 0
- Vector1_1: 0.15
- Vector1_49a02738d71c4444862d3f695e709242: 1
- Vector1_ffa04a928dac4de2b4be502e4caee4d3: 1
- Vector1_ffa04a928dac4de2b4be502e4caee4d3_1: 1
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BumpScale: 1
- _CastShadows: 0
- _ChangeMasktoX: 0
- _Cull: 0
- _CullMode: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _Dissolve: 0.35
- _DstBlend: 10
- _Flowintencity: 0.15
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HasDoubleMask: 0
- _HasDynamicDissolve: 0
- _HasFlowEffect: 0
- _HasMask: 0
- _HasTextureDissolve: 0
- _InvertMask: 0
- _MaskIntenicty: 1
- _MaskPower: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Opacity: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _StepSubtract: 1
- _Surface: 1
- _UVSec: 0
- _UseAlphaChannel: 0
- _VertexAOpacity: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
- __dirty: 0
m_Colors:
- Color_1808cb51d9804f419fb05b86068c676a: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
- Vector4_1: {r: 1, g: 1, b: 0, a: 0}
- Vector4_1d8f01040b1f48af90ee158d67035434: {r: 1, g: 1, b: 0.2, a: 0}
- Vector4_2: {r: 1, g: 1, b: 0, a: 0}
- _Color: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TileSpeedDissolveTexture: {r: 1, g: 1, b: 0.2, a: 0}
- _TileSpeedMainTexture: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!114 &5901454594436781990
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7