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22 lines
499 B
C#

3 weeks ago
using System;
using Unity.BossRoom.Audio;
using UnityEngine;
namespace Unity.BossRoom.Gameplay.GameplayObjects.Audio
{
/// <summary>
/// Simple class to play game theme on scene load
/// </summary>
public class MainMenuMusicStarter : MonoBehaviour
{
// set whether theme should restart if already playing
[SerializeField]
bool m_Restart;
void Start()
{
ClientMusicPlayer.Instance.PlayThemeMusic(m_Restart);
}
}
}