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30 lines
578 B
C#
30 lines
578 B
C#
3 weeks ago
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using System;
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namespace Unity.BossRoom.Gameplay.Actions
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{
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/// <summary>
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/// List of all Types of Actions. There is a many-to-one mapping of Actions to ActionLogics.
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/// </summary>
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public enum ActionLogic
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{
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Melee,
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RangedTargeted,
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Chase,
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Revive,
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LaunchProjectile,
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Emote,
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RangedFXTargeted,
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AoE,
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Trample,
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ChargedShield,
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Stunned,
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Target,
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ChargedLaunchProjectile,
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StealthMode,
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DashAttack,
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ImpToss,
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PickUp,
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Drop
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}
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}
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