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32 lines
687 B
C#
32 lines
687 B
C#
2 weeks ago
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using System;
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using TMPro;
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using Unity.BossRoom.Utils;
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using UnityEngine;
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using VContainer;
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namespace Unity.BossRoom.Gameplay.UI
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{
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public class ProfileListItemUI : MonoBehaviour
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{
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[SerializeField]
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TextMeshProUGUI m_ProfileNameText;
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[Inject] ProfileManager m_ProfileManager;
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public void SetProfileName(string profileName)
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{
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m_ProfileNameText.text = profileName;
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}
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public void OnSelectClick()
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{
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m_ProfileManager.Profile = m_ProfileNameText.text;
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}
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public void OnDeleteClick()
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{
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m_ProfileManager.DeleteProfile(m_ProfileNameText.text);
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}
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}
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}
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