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HighGroundRoyaleNetcode/Assets/Scripts/Utils/EnableOrDisableColliderOnAw...

19 lines
343 B
C#

1 week ago
using UnityEngine;
namespace Unity.BossRoom.Utils
{
public class EnableOrDisableColliderOnAwake : MonoBehaviour
{
[SerializeField]
Collider m_Collider;
[SerializeField]
bool m_EnableStateOnAwake;
void Awake()
{
m_Collider.enabled = m_EnableStateOnAwake;
}
}
}