|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using Unity.Multiplayer.Samples.BossRoom;
|
|
|
|
using UnityEngine;
|
|
|
|
using Unity.Netcode;
|
|
|
|
using TMPro;
|
|
|
|
//namespace Unity.Multiplayer.Samples.BossRoom
|
|
|
|
//{
|
|
|
|
public class PlayerItem : MonoBehaviour
|
|
|
|
{
|
|
|
|
public ulong PlayerClientID;
|
|
|
|
public TextMeshProUGUI PlayerName;
|
|
|
|
public TextMeshProUGUI PlayerScore;
|
|
|
|
}
|
|
|
|
//}
|