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HighGroundRoyaleNetcode/Assets/Scripts/Editor/Unity.BossRoom.Editor.asmdef

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{
"name": "Unity.BossRoom.Editor",
"rootNamespace": "",
"references": [
"Unity.Netcode.Runtime",
"Unity.BossRoom.Gameplay"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}