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16 lines
367 B
C#
16 lines
367 B
C#
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namespace Fusion {
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using UnityEngine;
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/// <summary>
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/// Flag component which indicates a NetworkObject has already been factored into a Runner's VisibilityNode list.
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/// </summary>
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[AddComponentMenu("")]
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internal class RunnerVisibilityLinksRoot : MonoBehaviour {
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private void Awake() {
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this.hideFlags = HideFlags.HideInInspector;
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}
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}
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}
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