You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
305 lines
9.3 KiB
C#
305 lines
9.3 KiB
C#
namespace Fusion {
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
//using Stats = Fusion.Simulation.Statistics;
|
|
using Fusion.StatsInternal;
|
|
|
|
public class FusionStatsMeterBar : FusionStatsGraphBase {
|
|
|
|
public float HoldPeakTime = 0.1f;
|
|
public float DecayTime = 0.25f;
|
|
|
|
/// <summary>
|
|
/// Values greater than 0 will limit the meter to a range of 0 to MeterMax.
|
|
/// Value of 0 will adjust the max to the largest value occurrence.
|
|
/// </summary>
|
|
[InlineHelp]
|
|
public int MeterMax; // = 1200;
|
|
|
|
|
|
/// <summary>
|
|
/// Exposes the UI labels and controls of <see cref="FusionStatsGraph"/>, so they may be modified if customizing this graph.
|
|
/// </summary>
|
|
[InlineHelp]
|
|
[SerializeField]
|
|
bool _showUITargets;
|
|
|
|
[DrawIf(nameof(_showUITargets), Hide = true)]
|
|
public Text ValueLabel;
|
|
[DrawIf(nameof(_showUITargets), Hide = true)]
|
|
public Image Bar;
|
|
[DrawIf(nameof(_showUITargets), Hide = true)]
|
|
public Image BarPeak;
|
|
|
|
double _currentDisplayValue;
|
|
double _currentRangeMax;
|
|
double _currentBarValue;
|
|
double _currentPeakValue;
|
|
Color CurrentColor;
|
|
|
|
protected override Color BackColor => base.BackColor * new Color(.5f, .5f, .5f, 1);
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
protected override void OnValidate() {
|
|
base.OnValidate();
|
|
|
|
if (MeterMax < 0) {
|
|
MeterMax = 0;
|
|
}
|
|
|
|
if (Application.isPlaying == false) {
|
|
TryConnect();
|
|
_layoutDirty = _layoutDirty < 1 ? 1 : _layoutDirty;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
public override void Initialize() {
|
|
base.Initialize();
|
|
|
|
_currentRangeMax = MeterMax;
|
|
// Prefabs lose editor generated sprites - recreate as needed.
|
|
if (BackImage.sprite == null) {
|
|
BackImage.sprite = FusionStatsUtilities.MeterSprite;
|
|
Bar.sprite = BackImage.sprite;
|
|
BarPeak.sprite = BackImage.sprite;
|
|
}
|
|
}
|
|
|
|
double _lastImportedSampleTickTime;
|
|
// double _rangeMax;
|
|
float _lastBarPeakSetTime;
|
|
|
|
public override void Refresh() {
|
|
if (_layoutDirty > 0) {
|
|
CalculateLayout();
|
|
}
|
|
|
|
if (StatSourceInfo == null) {
|
|
return;
|
|
}
|
|
|
|
if (StatsObject == null) {
|
|
return;
|
|
}
|
|
|
|
var statsBuffer = (OverTimeStatBuffer)FieldInfo.GetValue(StatsObject);
|
|
|
|
double newestTime = _lastImportedSampleTickTime;
|
|
double highestNewValue = 0;
|
|
double peakValue = 0;
|
|
|
|
for(int i = 0; i < statsBuffer.Length; ++i) {
|
|
var e = statsBuffer[i];
|
|
|
|
if (e.Time > _lastImportedSampleTickTime) {
|
|
if (e.Value > highestNewValue) {
|
|
highestNewValue = e.Value;
|
|
}
|
|
newestTime = e.Time;
|
|
}
|
|
|
|
// TODO: Use this peak value on graph
|
|
if (e.Value > peakValue) {
|
|
peakValue = e.Value;
|
|
}
|
|
|
|
_lastImportedSampleTickTime = newestTime;
|
|
}
|
|
|
|
SetValue(highestNewValue, peakValue);
|
|
}
|
|
|
|
public void LateUpdate() {
|
|
|
|
if (DecayTime <= 0) {
|
|
return;
|
|
}
|
|
|
|
if (_currentBarValue <= 0) {
|
|
return;
|
|
}
|
|
|
|
if (Time.time < _lastBarPeakSetTime + HoldPeakTime) {
|
|
return;
|
|
}
|
|
|
|
double decayedVal = System.Math.Max(_currentBarValue - Time.deltaTime / DecayTime * _currentRangeMax, 0);
|
|
SetBar(decayedVal, _currentRangeMax, false);
|
|
|
|
}
|
|
|
|
public void SetValue(double rawvalue, double rawPeak) {
|
|
|
|
var info = StatSourceInfo;
|
|
|
|
double multipliedValue = rawvalue; // * info.Multiplier;
|
|
double multipliedPeak = rawPeak; // * some multiplier
|
|
|
|
var meterMax = MeterMax;
|
|
double rangeMax = _currentRangeMax;
|
|
|
|
// Clamp value if the Meter is fixed. No need to clamp if not, the meter will always accomodate values.
|
|
double clampedValue, clampedPeak;
|
|
if (meterMax == 0) {
|
|
if (multipliedPeak > rangeMax) {
|
|
rangeMax = multipliedPeak;
|
|
}
|
|
clampedValue = multipliedValue;
|
|
clampedPeak = multipliedPeak;
|
|
} else {
|
|
clampedValue = System.Math.Max(System.Math.Min(multipliedValue, rangeMax), 0);
|
|
clampedPeak = System.Math.Max(System.Math.Min(multipliedPeak, rangeMax), 0);
|
|
}
|
|
|
|
var roundedValue = System.Math.Round(clampedValue, info.Decimals);
|
|
var roundedPeak = System.Math.Round(clampedPeak, info.Decimals);
|
|
|
|
// Reset the hold time for the bar once it increases from a previous value.
|
|
if (roundedValue >= _currentBarValue) {
|
|
_lastBarPeakSetTime = Time.time;
|
|
}
|
|
|
|
// Avoid repaints when nothing has changed.
|
|
if (roundedValue == _currentDisplayValue && roundedPeak == _currentPeakValue && rangeMax == _currentRangeMax) {
|
|
return;
|
|
}
|
|
|
|
ValueLabel.text = $"{clampedValue} [{clampedPeak} PK]";
|
|
_currentDisplayValue = roundedValue;
|
|
_currentPeakValue = clampedPeak;
|
|
_currentRangeMax = rangeMax;
|
|
|
|
// Only set values greater than the current shown value when using decay.
|
|
if (DecayTime >= 0 && clampedValue <= _currentBarValue) {
|
|
return;
|
|
}
|
|
|
|
if (clampedValue != _currentBarValue) {
|
|
SetBar(clampedValue, rangeMax, false);
|
|
SetBar(clampedPeak, rangeMax, true);
|
|
}
|
|
|
|
}
|
|
|
|
void SetBar(double value, double rangeMax, bool setPeakBar) {
|
|
|
|
var bar = setPeakBar ? BarPeak : Bar;
|
|
|
|
var fusionStats = FusionStats;
|
|
|
|
bar.fillAmount = (float)(value / rangeMax);
|
|
|
|
_currentBarValue = value;
|
|
|
|
if (value < WarnThreshold) {
|
|
var GoodColor = setPeakBar ? fusionStats.GraphColorGood * .75f : fusionStats.GraphColorGood;
|
|
if (CurrentColor != GoodColor) {
|
|
CurrentColor = GoodColor;
|
|
bar.color = GoodColor;
|
|
}
|
|
} else if (value < ErrorThreshold) {
|
|
var WarnColor = setPeakBar ? fusionStats.GraphColorWarn * .75f : fusionStats.GraphColorWarn;
|
|
if (CurrentColor != WarnColor) {
|
|
bar.color = WarnColor;
|
|
CurrentColor = WarnColor;
|
|
}
|
|
} else {
|
|
var ErrorColor = setPeakBar ? fusionStats.GraphColorBad * .75f : fusionStats.GraphColorBad;
|
|
if (CurrentColor != ErrorColor) {
|
|
bar.color = ErrorColor;
|
|
CurrentColor = ErrorColor;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void CalculateLayout() {
|
|
|
|
_layoutDirty--;
|
|
|
|
// Special padding handling because Arial vertically sits below center.
|
|
var pad = LabelTitle.transform.parent.GetComponent<RectTransform>().rect.height * .2f;
|
|
LabelTitle.rectTransform.offsetMax = new Vector2(0, -pad);
|
|
LabelTitle.rectTransform.offsetMin = new Vector2(PAD, pad * 1.2f);
|
|
|
|
ValueLabel.rectTransform.offsetMax = new Vector2(-PAD, -pad);
|
|
ValueLabel.rectTransform.offsetMin = new Vector2(0, pad * 1.2f);
|
|
|
|
ApplyTitleText();
|
|
}
|
|
|
|
// unfinished
|
|
public static FusionStatsMeterBar Create(
|
|
RectTransform parent,
|
|
FusionStats fusionStats,
|
|
StatSourceTypes statSourceType,
|
|
int statId,
|
|
float warnThreshold,
|
|
float alertThreshold
|
|
) {
|
|
|
|
var info = statSourceType.GetDescription(statId);
|
|
var barRT = parent.CreateRectTransform(info.meta.Name, true);
|
|
var bar = barRT.gameObject.AddComponent<FusionStatsMeterBar>();
|
|
bar._statSourceInfo = info.meta;
|
|
bar._fusionStats = fusionStats;
|
|
//bar.WarningValueThreshold = warnThreshold;
|
|
//bar.ErrorValueThreshold = alertThreshold;
|
|
bar._statSourceType = statSourceType;
|
|
bar._statId = statId;
|
|
bar.GenerateMeter();
|
|
return bar;
|
|
}
|
|
|
|
public void GenerateMeter() {
|
|
|
|
var fusionStats = FusionStats;
|
|
var info = _statSourceType.GetDescription(_statId);
|
|
|
|
var backRT = transform.CreateRectTransform("Back", true);
|
|
BackImage = backRT.gameObject.AddComponent<Image>();
|
|
BackImage.raycastTarget = false;
|
|
BackImage.sprite = FusionStatsUtilities.MeterSprite;
|
|
BackImage.color = BackColor;
|
|
BackImage.type = Image.Type.Simple;
|
|
|
|
var barPeakRT = transform.CreateRectTransform("BarPeak", true);
|
|
BarPeak = barPeakRT.gameObject.AddComponent<Image>();
|
|
BarPeak.raycastTarget = false;
|
|
BarPeak.sprite = BackImage.sprite;
|
|
BarPeak.color = fusionStats.GraphColorGood;
|
|
BarPeak.type = Image.Type.Filled;
|
|
BarPeak.fillMethod = Image.FillMethod.Horizontal;
|
|
BarPeak.fillAmount = 0;
|
|
|
|
var barRT = transform.CreateRectTransform("Bar", true);
|
|
Bar = barRT.gameObject.AddComponent<Image>();
|
|
Bar.raycastTarget = false;
|
|
Bar.sprite = BackImage.sprite;
|
|
Bar.color = fusionStats.GraphColorGood;
|
|
Bar.type = Image.Type.Filled;
|
|
Bar.fillMethod = Image.FillMethod.Horizontal;
|
|
Bar.fillAmount = 0;
|
|
|
|
var titleRT = transform.CreateRectTransform("Label", true)
|
|
.ExpandAnchor()
|
|
.SetAnchors(0.0f, 0.5f, 0.0f, 1.0f)
|
|
.SetOffsets(6, -6, 6, -6);
|
|
|
|
|
|
LabelTitle = titleRT.AddText(info.meta.Name, TextAnchor.MiddleLeft, fusionStats.FontColor, fusionStats.LabelFont);
|
|
LabelTitle.alignByGeometry = false;
|
|
|
|
var valueRT = transform.CreateRectTransform("Value", true)
|
|
.ExpandAnchor()
|
|
.SetAnchors(0.5f, 1.0f, 0.0f, 1.0f)
|
|
.SetOffsets(6, -6, 6, -6);
|
|
|
|
ValueLabel = valueRT.AddText("- [-]", TextAnchor.MiddleRight, fusionStats.FontColor, fusionStats.ValueFont);
|
|
ValueLabel.alignByGeometry = false;
|
|
|
|
}
|
|
|
|
}
|
|
} |