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22 lines
653 B
C#
22 lines
653 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class PI_CustomizableItemData : MonoBehaviour
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{
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[SerializeField]
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TWS_PlayerCustomizableItem_Data item;
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// Start is called before the first frame update
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void Start()
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{
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GetComponent<Button>().onClick.AddListener(OnItemSelected);
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}
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void OnItemSelected()
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{
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TWS_AppliedCustomizationsData appliedCustomization = new TWS_AppliedCustomizationsData(GetComponentInParent<Panel_ItemCustomization>().catagoryName, item);
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TWS_Delegates.TriggerItemCustomizationSelected(appliedCustomization);
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}
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}
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