using System.Collections; using System.Collections.Generic; using UnityEngine; public class TWS_PlayerController : TWS_CustomizableCharacter { public Animator animator; private void Start() { TWS_Delegates._OnPlayerAnimationTriggeredFromUI = OnAnimationTriggeredFromUI; ApplyAllCustomizationsFromCustomizationData(); } void OnAnimationTriggeredFromUI(string animationName) { animator.Play(animationName); } }