From cc0e77a04d15615937ace37d9b5ee19ea16c04c4 Mon Sep 17 00:00:00 2001 From: Hazim Bin Ijaz Date: Mon, 11 Nov 2024 16:38:59 +0500 Subject: [PATCH] Something --- .idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml | 6 ++++++ .../Scripts/Managers/TWS_SplashScreenStoryManager.cs | 4 ++-- Assets/Development/Scripts/Managers/UI_Manager.cs | 2 +- .../Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs | 2 +- Assets/Networked_Characters.cs | 2 +- .../FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs | 2 +- Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs | 2 +- Assets/TriggerTest.cs | 2 +- Assets/_Scripts/Base/Base.cs | 2 +- Assets/_Scripts/Base/GameData.cs | 6 +++--- Assets/_Scripts/Base/GameLog.cs | 2 +- Assets/_Scripts/Base/Initializer.cs | 3 +-- Assets/_Scripts/Base/Save System/SaveData.cs | 2 +- Assets/_Scripts/Base/Save System/SaveSystem.cs | 6 +++--- Assets/_Scripts/Base/SingletonBase.cs | 3 +-- Assets/_Scripts/Base/SingletonScriptableObject.cs | 6 +++--- Assets/_Scripts/Data/Enums.cs | 2 -- Assets/_Scripts/Data/MovementSettings.cs | 2 +- Assets/_Scripts/Data/PlayerData.cs | 2 +- Assets/_Scripts/Data/TopDownInput.cs | 2 +- Assets/_Scripts/Data/UserData.cs | 1 - Assets/_Scripts/Manager/AudioManager.cs | 4 ++-- Assets/_Scripts/Manager/GameManager.cs | 4 ++-- Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs | 2 +- Assets/_Scripts/Miscellaneous/Billboard.cs | 2 +- Assets/_Scripts/Network/API/APIRequestHandler.cs | 2 +- Assets/_Scripts/Network/Client/ClientSessionHandler.cs | 2 +- Assets/_Scripts/Network/Player/AnimationController.cs | 2 +- Assets/_Scripts/Network/Player/NetworkPlayer.cs | 2 +- Assets/_Scripts/Network/Player/TopDownPlayer.cs | 2 +- Assets/_Scripts/Network/Player/TopDownPlayerInput.cs | 2 +- Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs | 2 +- .../_Scripts/Network/Server/Server/ServerManagerDefault.cs | 2 +- Assets/_Scripts/Offline/OfflineGameManager.cs | 4 ++-- Assets/_Scripts/Offline/PlayerInput.cs | 2 +- Assets/_Scripts/Offline/TopDownPlayerOffline.cs | 2 +- Assets/_Scripts/Utils/BuildMaker.cs | 3 +-- Assets/_Scripts/Utils/CopyAndPaste.cs | 2 +- Assets/_Scripts/Utils/FPSCounter.cs | 4 ++-- Assets/_Scripts/Utils/FadeSystem.cs | 2 +- Assets/_Scripts/Utils/ListUtility.cs | 2 +- Assets/_Scripts/Utils/Shutdown.cs | 2 +- .../Scripts/CanvasInputs/UICanvasControllerInput.cs | 2 +- 43 files changed, 57 insertions(+), 57 deletions(-) create mode 100644 .idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml diff --git a/.idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml b/.idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml new file mode 100644 index 0000000..35eb1dd --- /dev/null +++ b/.idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs b/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs index 2b87c27..f96b7a8 100644 --- a/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs +++ b/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs @@ -1,11 +1,11 @@ -//Shady + using System; using UnityEngine; using System.Linq; using Sirenix.OdinInspector; using System.Threading.Tasks; using System.Collections.Generic; -using Shady.Core.Singletons; +using HGR.Core.Singletons; using Newtonsoft.Json; public class TWS_SplashScreenStoryManager : Singleton diff --git a/Assets/Development/Scripts/Managers/UI_Manager.cs b/Assets/Development/Scripts/Managers/UI_Manager.cs index 483aa11..a2ef1ec 100644 --- a/Assets/Development/Scripts/Managers/UI_Manager.cs +++ b/Assets/Development/Scripts/Managers/UI_Manager.cs @@ -1,7 +1,7 @@ using System; using System.Collections; using System.Collections.Generic; -using Shady.Core.Singletons; +using HGR.Core.Singletons; using UnityEngine; public class UI_Manager : Singleton diff --git a/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs b/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs index 3d5a9f0..8976b57 100644 --- a/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs +++ b/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs @@ -1,4 +1,4 @@ -using Shady.Core.Singletons; +using HGR.Core.Singletons; using System.Collections; using System.Collections.Generic; using UnityEngine; diff --git a/Assets/Networked_Characters.cs b/Assets/Networked_Characters.cs index f4e68e6..f7d7ee6 100644 --- a/Assets/Networked_Characters.cs +++ b/Assets/Networked_Characters.cs @@ -1,4 +1,4 @@ -//Shady + using System.Collections.Generic; using Fusion; using UnityEngine; diff --git a/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs b/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs index 1cf996e..e339f35 100644 --- a/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs +++ b/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs @@ -1,4 +1,4 @@ -//Shady + using System; using System.Collections; using Fusion.Editor; diff --git a/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs b/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs index 8da9e61..39f8148 100644 --- a/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs +++ b/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs @@ -1,4 +1,4 @@ -//Shady + using System; using System.Collections.Generic; using Unity.Profiling; diff --git a/Assets/TriggerTest.cs b/Assets/TriggerTest.cs index 2f35947..e51de1e 100644 --- a/Assets/TriggerTest.cs +++ b/Assets/TriggerTest.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using UnityEngine; diff --git a/Assets/_Scripts/Base/Base.cs b/Assets/_Scripts/Base/Base.cs index d1d1d35..eefce2e 100644 --- a/Assets/_Scripts/Base/Base.cs +++ b/Assets/_Scripts/Base/Base.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; using System.Threading; using System.Threading.Tasks; diff --git a/Assets/_Scripts/Base/GameData.cs b/Assets/_Scripts/Base/GameData.cs index d7eae46..c1d612e 100644 --- a/Assets/_Scripts/Base/GameData.cs +++ b/Assets/_Scripts/Base/GameData.cs @@ -1,7 +1,7 @@ -//Shady + using UnityEngine; using Sirenix.OdinInspector; -using Shady.Core.Singletons; +using HGR.Core.Singletons; public sealed class GameData : SingletonScriptableObject { @@ -63,7 +63,7 @@ public sealed class GameData : SingletonScriptableObject // METHODS //=================================================== #if UNITY_EDITOR - [UnityEditor.MenuItem("Shady/Game Data %#g", false, 1)] + [UnityEditor.MenuItem("Save System/Game Data %#g", false, 1)] public static void CreateObject() => SelectHolder(); #endif diff --git a/Assets/_Scripts/Base/GameLog.cs b/Assets/_Scripts/Base/GameLog.cs index bba6270..832026f 100644 --- a/Assets/_Scripts/Base/GameLog.cs +++ b/Assets/_Scripts/Base/GameLog.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; public static class GameLog diff --git a/Assets/_Scripts/Base/Initializer.cs b/Assets/_Scripts/Base/Initializer.cs index 8996eed..b655fff 100644 --- a/Assets/_Scripts/Base/Initializer.cs +++ b/Assets/_Scripts/Base/Initializer.cs @@ -1,4 +1,3 @@ -/// Shady using UnityEngine; using System.Collections.Generic; @@ -6,7 +5,7 @@ using System.Collections.Generic; using Sirenix.OdinInspector; #endif -namespace Shady.Core.Singletons +namespace HGR.Core.Singletons { [System.Serializable] public sealed class Singleton diff --git a/Assets/_Scripts/Base/Save System/SaveData.cs b/Assets/_Scripts/Base/Save System/SaveData.cs index 8bd5e4d..ccb423b 100644 --- a/Assets/_Scripts/Base/Save System/SaveData.cs +++ b/Assets/_Scripts/Base/Save System/SaveData.cs @@ -1,4 +1,4 @@ -//Shady + // Introduce your new variables under Game Variables and pass them accordingly // in the Constructor => SaveData(); using UnityEngine; diff --git a/Assets/_Scripts/Base/Save System/SaveSystem.cs b/Assets/_Scripts/Base/Save System/SaveSystem.cs index 0f7a742..15f8f43 100644 --- a/Assets/_Scripts/Base/Save System/SaveSystem.cs +++ b/Assets/_Scripts/Base/Save System/SaveSystem.cs @@ -1,4 +1,4 @@ -//Shady + using System.IO; using System.Text; using UnityEngine; @@ -203,7 +203,7 @@ public sealed class SaveSystem // EDITOR METHODS //=================================================== //For Opening SaveData file => Shortcut key (Ctrl or Cmd) + Shift + j - [UnityEditor.MenuItem("Shady/Save System/Open Save File %#j")] + [UnityEditor.MenuItem("Save System/Save System/Open Save File %#j")] private static void OpenSaveFile() { if(File.Exists(GetSavePath)) @@ -213,7 +213,7 @@ public sealed class SaveSystem }//OpenSaveFile() end //For Reseting Save Data File => Shortcut key (Ctrl or Cmd) + Shift + r - [UnityEditor.MenuItem("Shady/Save System/Reset Save Data %#r")] + [UnityEditor.MenuItem("Save System/Save System/Reset Save Data %#r")] private static void ResetSaveData() { if(UnityEditor.EditorUtility.DisplayDialog("Save Data", "Do you want to Reset all Save Data ?", "Yes", "No")) diff --git a/Assets/_Scripts/Base/SingletonBase.cs b/Assets/_Scripts/Base/SingletonBase.cs index 916543e..b4b8787 100644 --- a/Assets/_Scripts/Base/SingletonBase.cs +++ b/Assets/_Scripts/Base/SingletonBase.cs @@ -1,8 +1,7 @@ -/// Shady /// SingletonBase v1.4 using UnityEngine; -namespace Shady.Core.Singletons +namespace HGR.Core.Singletons { #if ODIN_INSPECTOR using Sirenix.OdinInspector; diff --git a/Assets/_Scripts/Base/SingletonScriptableObject.cs b/Assets/_Scripts/Base/SingletonScriptableObject.cs index 56d828c..0da41bc 100644 --- a/Assets/_Scripts/Base/SingletonScriptableObject.cs +++ b/Assets/_Scripts/Base/SingletonScriptableObject.cs @@ -1,9 +1,9 @@ -//Shady + using System.IO; using UnityEngine; using Sirenix.OdinInspector; -namespace Shady.Core.Singletons +namespace HGR.Core.Singletons { [HideMonoScript] public abstract class SingletonScriptableObject : ScriptableObject where T : ScriptableObject @@ -60,7 +60,7 @@ namespace Shady.Core.Singletons // Implement this method in the derived class with its name replacing Test Object // #if UNITY_EDITOR - // [UnityEditor.MenuItem("Shady/Scriptable Objects/Test Object1", false, 1)] + // [UnityEditor.MenuItem("Saving/Scriptable Objects/Test Object1", false, 1)] // public static void CreateObject() => SelectHolder(); // #endif diff --git a/Assets/_Scripts/Data/Enums.cs b/Assets/_Scripts/Data/Enums.cs index 29bd829..126f34b 100644 --- a/Assets/_Scripts/Data/Enums.cs +++ b/Assets/_Scripts/Data/Enums.cs @@ -1,5 +1,3 @@ -// Shady - public enum Gender { Male = 0, diff --git a/Assets/_Scripts/Data/MovementSettings.cs b/Assets/_Scripts/Data/MovementSettings.cs index 38379fe..66bfde4 100644 --- a/Assets/_Scripts/Data/MovementSettings.cs +++ b/Assets/_Scripts/Data/MovementSettings.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using UnityEngine; using Sirenix.OdinInspector; diff --git a/Assets/_Scripts/Data/PlayerData.cs b/Assets/_Scripts/Data/PlayerData.cs index fb8cf70..de52f11 100644 --- a/Assets/_Scripts/Data/PlayerData.cs +++ b/Assets/_Scripts/Data/PlayerData.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; public sealed class PlayerData diff --git a/Assets/_Scripts/Data/TopDownInput.cs b/Assets/_Scripts/Data/TopDownInput.cs index 8ed8a86..d434c6c 100644 --- a/Assets/_Scripts/Data/TopDownInput.cs +++ b/Assets/_Scripts/Data/TopDownInput.cs @@ -1,4 +1,4 @@ -//Shady + using System; using Fusion; using UnityEngine; diff --git a/Assets/_Scripts/Data/UserData.cs b/Assets/_Scripts/Data/UserData.cs index b8b2252..6d73ffe 100644 --- a/Assets/_Scripts/Data/UserData.cs +++ b/Assets/_Scripts/Data/UserData.cs @@ -1,4 +1,3 @@ -// Shady using Sirenix.OdinInspector; [InlineProperty] diff --git a/Assets/_Scripts/Manager/AudioManager.cs b/Assets/_Scripts/Manager/AudioManager.cs index 9f2784e..d9de378 100644 --- a/Assets/_Scripts/Manager/AudioManager.cs +++ b/Assets/_Scripts/Manager/AudioManager.cs @@ -1,7 +1,7 @@ -//Shady + using UnityEngine; using Sirenix.OdinInspector; -using Shady.Core.Singletons; +using HGR.Core.Singletons; using System.Collections.Generic; public enum SFX diff --git a/Assets/_Scripts/Manager/GameManager.cs b/Assets/_Scripts/Manager/GameManager.cs index 8aec9a6..14c0443 100644 --- a/Assets/_Scripts/Manager/GameManager.cs +++ b/Assets/_Scripts/Manager/GameManager.cs @@ -1,9 +1,9 @@ -//Shady + using Fusion; using System; using UnityEngine; using Fusion.Sockets; -using Shady.Core.Singletons; +using HGR.Core.Singletons; using Sirenix.OdinInspector; using DedicatedServer.Utils; using System.Threading.Tasks; diff --git a/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs b/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs index 61dc897..2d1aee1 100644 --- a/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs +++ b/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; using Sirenix.OdinInspector; diff --git a/Assets/_Scripts/Miscellaneous/Billboard.cs b/Assets/_Scripts/Miscellaneous/Billboard.cs index 78261f2..87efb54 100644 --- a/Assets/_Scripts/Miscellaneous/Billboard.cs +++ b/Assets/_Scripts/Miscellaneous/Billboard.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; using Sirenix.OdinInspector; diff --git a/Assets/_Scripts/Network/API/APIRequestHandler.cs b/Assets/_Scripts/Network/API/APIRequestHandler.cs index 2bb932d..c07bf9a 100644 --- a/Assets/_Scripts/Network/API/APIRequestHandler.cs +++ b/Assets/_Scripts/Network/API/APIRequestHandler.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; using Newtonsoft.Json; using UnityEngine.Networking; diff --git a/Assets/_Scripts/Network/Client/ClientSessionHandler.cs b/Assets/_Scripts/Network/Client/ClientSessionHandler.cs index ffd7a4f..ce1be06 100644 --- a/Assets/_Scripts/Network/Client/ClientSessionHandler.cs +++ b/Assets/_Scripts/Network/Client/ClientSessionHandler.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using System; using UnityEngine; diff --git a/Assets/_Scripts/Network/Player/AnimationController.cs b/Assets/_Scripts/Network/Player/AnimationController.cs index 2d17f09..d2d5c08 100644 --- a/Assets/_Scripts/Network/Player/AnimationController.cs +++ b/Assets/_Scripts/Network/Player/AnimationController.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using UnityEngine; using DG.Tweening; diff --git a/Assets/_Scripts/Network/Player/NetworkPlayer.cs b/Assets/_Scripts/Network/Player/NetworkPlayer.cs index fb17d44..b873033 100644 --- a/Assets/_Scripts/Network/Player/NetworkPlayer.cs +++ b/Assets/_Scripts/Network/Player/NetworkPlayer.cs @@ -1,4 +1,4 @@ -//Shady + using TMPro; using Fusion; using UnityEngine; diff --git a/Assets/_Scripts/Network/Player/TopDownPlayer.cs b/Assets/_Scripts/Network/Player/TopDownPlayer.cs index bd6a86c..143deec 100644 --- a/Assets/_Scripts/Network/Player/TopDownPlayer.cs +++ b/Assets/_Scripts/Network/Player/TopDownPlayer.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using UnityEngine; using DG.Tweening; diff --git a/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs b/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs index 6b3c416..a53cb47 100644 --- a/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs +++ b/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using StarterAssets; using UnityEngine; diff --git a/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs b/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs index 99f2956..90865ea 100644 --- a/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs +++ b/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using System.Net; using UnityEngine; diff --git a/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs b/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs index 5319b13..1a4cf9b 100644 --- a/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs +++ b/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs @@ -1,4 +1,4 @@ -//Shady + using Fusion; using UnityEngine; using DedicatedServer.Utils; diff --git a/Assets/_Scripts/Offline/OfflineGameManager.cs b/Assets/_Scripts/Offline/OfflineGameManager.cs index 13c168c..73be996 100644 --- a/Assets/_Scripts/Offline/OfflineGameManager.cs +++ b/Assets/_Scripts/Offline/OfflineGameManager.cs @@ -1,8 +1,8 @@ -//Shady + using UnityEngine; using Cinemachine; using StarterAssets; -using Shady.Core.Singletons; +using HGR.Core.Singletons; using System.Threading.Tasks; public class OfflineGameManager : Singleton diff --git a/Assets/_Scripts/Offline/PlayerInput.cs b/Assets/_Scripts/Offline/PlayerInput.cs index 2d12257..ffb6f0a 100644 --- a/Assets/_Scripts/Offline/PlayerInput.cs +++ b/Assets/_Scripts/Offline/PlayerInput.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; using StarterAssets; using Sirenix.OdinInspector; diff --git a/Assets/_Scripts/Offline/TopDownPlayerOffline.cs b/Assets/_Scripts/Offline/TopDownPlayerOffline.cs index cb668b4..aa77f00 100644 --- a/Assets/_Scripts/Offline/TopDownPlayerOffline.cs +++ b/Assets/_Scripts/Offline/TopDownPlayerOffline.cs @@ -1,4 +1,4 @@ -//Shady + using TMPro; using UnityEngine; using DG.Tweening; diff --git a/Assets/_Scripts/Utils/BuildMaker.cs b/Assets/_Scripts/Utils/BuildMaker.cs index ad01e52..52f43cb 100644 --- a/Assets/_Scripts/Utils/BuildMaker.cs +++ b/Assets/_Scripts/Utils/BuildMaker.cs @@ -1,4 +1,3 @@ -// Shady // Build Maker // For making iOS and Android builds automatically at default paths outside project folder // Default Path for iOS build is /Users/${UserName}/Documents/_Builds/${Product Name}/iOS Build @@ -23,7 +22,7 @@ using UnityEditor.Build.Reporting; #endif -namespace Shady.Utils +namespace HGR.Utils { public static class BuildMaker { diff --git a/Assets/_Scripts/Utils/CopyAndPaste.cs b/Assets/_Scripts/Utils/CopyAndPaste.cs index 2298282..6f2eea7 100644 --- a/Assets/_Scripts/Utils/CopyAndPaste.cs +++ b/Assets/_Scripts/Utils/CopyAndPaste.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; using System.Runtime.InteropServices; diff --git a/Assets/_Scripts/Utils/FPSCounter.cs b/Assets/_Scripts/Utils/FPSCounter.cs index 9fd2430..dbea8b2 100644 --- a/Assets/_Scripts/Utils/FPSCounter.cs +++ b/Assets/_Scripts/Utils/FPSCounter.cs @@ -1,8 +1,8 @@ -//Shady + using TMPro; using UnityEngine; -namespace Shady.Utils +namespace HGR.Utils { [RequireComponent(typeof (TMP_Text))] public class FPSCounter : MonoBehaviour diff --git a/Assets/_Scripts/Utils/FadeSystem.cs b/Assets/_Scripts/Utils/FadeSystem.cs index 5a0eb4d..c37fde4 100644 --- a/Assets/_Scripts/Utils/FadeSystem.cs +++ b/Assets/_Scripts/Utils/FadeSystem.cs @@ -3,7 +3,7 @@ using UnityEngine; using DG.Tweening; using UnityEngine.UI; using Sirenix.OdinInspector; -using Shady.Core.Singletons; +using HGR.Core.Singletons; public delegate void Callback(); diff --git a/Assets/_Scripts/Utils/ListUtility.cs b/Assets/_Scripts/Utils/ListUtility.cs index 443ae81..469de09 100644 --- a/Assets/_Scripts/Utils/ListUtility.cs +++ b/Assets/_Scripts/Utils/ListUtility.cs @@ -1,4 +1,4 @@ -//Shady + using System.Collections.Generic; public static class ListUtility diff --git a/Assets/_Scripts/Utils/Shutdown.cs b/Assets/_Scripts/Utils/Shutdown.cs index 610aea0..7d1196d 100644 --- a/Assets/_Scripts/Utils/Shutdown.cs +++ b/Assets/_Scripts/Utils/Shutdown.cs @@ -1,4 +1,4 @@ -//Shady + // this is temporary way using UnityEngine; diff --git a/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs b/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs index aab8f22..d412dc7 100644 --- a/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs +++ b/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs @@ -1,4 +1,4 @@ -//Shady + using UnityEngine; using Sirenix.OdinInspector;