diff --git a/.idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml b/.idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml
new file mode 100644
index 0000000..35eb1dd
--- /dev/null
+++ b/.idea/.idea.HighGroundRoyaleFusion/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs b/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs
index 2b87c27..f96b7a8 100644
--- a/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs
+++ b/Assets/Development/Scripts/Managers/TWS_SplashScreenStoryManager.cs
@@ -1,11 +1,11 @@
-//Shady
+
using System;
using UnityEngine;
using System.Linq;
using Sirenix.OdinInspector;
using System.Threading.Tasks;
using System.Collections.Generic;
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
using Newtonsoft.Json;
public class TWS_SplashScreenStoryManager : Singleton
diff --git a/Assets/Development/Scripts/Managers/UI_Manager.cs b/Assets/Development/Scripts/Managers/UI_Manager.cs
index 483aa11..a2ef1ec 100644
--- a/Assets/Development/Scripts/Managers/UI_Manager.cs
+++ b/Assets/Development/Scripts/Managers/UI_Manager.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
using UnityEngine;
public class UI_Manager : Singleton
diff --git a/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs b/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs
index 3d5a9f0..8976b57 100644
--- a/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs
+++ b/Assets/Development/Scripts/PreviewCharacter/TWS_PreviewCharacterSpawner.cs
@@ -1,4 +1,4 @@
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
diff --git a/Assets/Networked_Characters.cs b/Assets/Networked_Characters.cs
index f4e68e6..f7d7ee6 100644
--- a/Assets/Networked_Characters.cs
+++ b/Assets/Networked_Characters.cs
@@ -1,4 +1,4 @@
-//Shady
+
using System.Collections.Generic;
using Fusion;
using UnityEngine;
diff --git a/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs b/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs
index 1cf996e..e339f35 100644
--- a/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs
+++ b/Assets/Photon/FusionAddons/KCCOffline/Editor/KCCOfflineEditor.cs
@@ -1,4 +1,4 @@
-//Shady
+
using System;
using System.Collections;
using Fusion.Editor;
diff --git a/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs b/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs
index 8da9e61..39f8148 100644
--- a/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs
+++ b/Assets/Photon/FusionAddons/KCCOffline/KCCOffline.cs
@@ -1,4 +1,4 @@
-//Shady
+
using System;
using System.Collections.Generic;
using Unity.Profiling;
diff --git a/Assets/TriggerTest.cs b/Assets/TriggerTest.cs
index 2f35947..e51de1e 100644
--- a/Assets/TriggerTest.cs
+++ b/Assets/TriggerTest.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using UnityEngine;
diff --git a/Assets/_Scripts/Base/Base.cs b/Assets/_Scripts/Base/Base.cs
index d1d1d35..eefce2e 100644
--- a/Assets/_Scripts/Base/Base.cs
+++ b/Assets/_Scripts/Base/Base.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
using System.Threading;
using System.Threading.Tasks;
diff --git a/Assets/_Scripts/Base/GameData.cs b/Assets/_Scripts/Base/GameData.cs
index d7eae46..c1d612e 100644
--- a/Assets/_Scripts/Base/GameData.cs
+++ b/Assets/_Scripts/Base/GameData.cs
@@ -1,7 +1,7 @@
-//Shady
+
using UnityEngine;
using Sirenix.OdinInspector;
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
public sealed class GameData : SingletonScriptableObject
{
@@ -63,7 +63,7 @@ public sealed class GameData : SingletonScriptableObject
// METHODS
//===================================================
#if UNITY_EDITOR
- [UnityEditor.MenuItem("Shady/Game Data %#g", false, 1)]
+ [UnityEditor.MenuItem("Save System/Game Data %#g", false, 1)]
public static void CreateObject() => SelectHolder();
#endif
diff --git a/Assets/_Scripts/Base/GameLog.cs b/Assets/_Scripts/Base/GameLog.cs
index bba6270..832026f 100644
--- a/Assets/_Scripts/Base/GameLog.cs
+++ b/Assets/_Scripts/Base/GameLog.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
public static class GameLog
diff --git a/Assets/_Scripts/Base/Initializer.cs b/Assets/_Scripts/Base/Initializer.cs
index 8996eed..b655fff 100644
--- a/Assets/_Scripts/Base/Initializer.cs
+++ b/Assets/_Scripts/Base/Initializer.cs
@@ -1,4 +1,3 @@
-/// Shady
using UnityEngine;
using System.Collections.Generic;
@@ -6,7 +5,7 @@ using System.Collections.Generic;
using Sirenix.OdinInspector;
#endif
-namespace Shady.Core.Singletons
+namespace HGR.Core.Singletons
{
[System.Serializable]
public sealed class Singleton
diff --git a/Assets/_Scripts/Base/Save System/SaveData.cs b/Assets/_Scripts/Base/Save System/SaveData.cs
index 8bd5e4d..ccb423b 100644
--- a/Assets/_Scripts/Base/Save System/SaveData.cs
+++ b/Assets/_Scripts/Base/Save System/SaveData.cs
@@ -1,4 +1,4 @@
-//Shady
+
// Introduce your new variables under Game Variables and pass them accordingly
// in the Constructor => SaveData();
using UnityEngine;
diff --git a/Assets/_Scripts/Base/Save System/SaveSystem.cs b/Assets/_Scripts/Base/Save System/SaveSystem.cs
index 0f7a742..15f8f43 100644
--- a/Assets/_Scripts/Base/Save System/SaveSystem.cs
+++ b/Assets/_Scripts/Base/Save System/SaveSystem.cs
@@ -1,4 +1,4 @@
-//Shady
+
using System.IO;
using System.Text;
using UnityEngine;
@@ -203,7 +203,7 @@ public sealed class SaveSystem
// EDITOR METHODS
//===================================================
//For Opening SaveData file => Shortcut key (Ctrl or Cmd) + Shift + j
- [UnityEditor.MenuItem("Shady/Save System/Open Save File %#j")]
+ [UnityEditor.MenuItem("Save System/Save System/Open Save File %#j")]
private static void OpenSaveFile()
{
if(File.Exists(GetSavePath))
@@ -213,7 +213,7 @@ public sealed class SaveSystem
}//OpenSaveFile() end
//For Reseting Save Data File => Shortcut key (Ctrl or Cmd) + Shift + r
- [UnityEditor.MenuItem("Shady/Save System/Reset Save Data %#r")]
+ [UnityEditor.MenuItem("Save System/Save System/Reset Save Data %#r")]
private static void ResetSaveData()
{
if(UnityEditor.EditorUtility.DisplayDialog("Save Data", "Do you want to Reset all Save Data ?", "Yes", "No"))
diff --git a/Assets/_Scripts/Base/SingletonBase.cs b/Assets/_Scripts/Base/SingletonBase.cs
index 916543e..b4b8787 100644
--- a/Assets/_Scripts/Base/SingletonBase.cs
+++ b/Assets/_Scripts/Base/SingletonBase.cs
@@ -1,8 +1,7 @@
-/// Shady
/// SingletonBase v1.4
using UnityEngine;
-namespace Shady.Core.Singletons
+namespace HGR.Core.Singletons
{
#if ODIN_INSPECTOR
using Sirenix.OdinInspector;
diff --git a/Assets/_Scripts/Base/SingletonScriptableObject.cs b/Assets/_Scripts/Base/SingletonScriptableObject.cs
index 56d828c..0da41bc 100644
--- a/Assets/_Scripts/Base/SingletonScriptableObject.cs
+++ b/Assets/_Scripts/Base/SingletonScriptableObject.cs
@@ -1,9 +1,9 @@
-//Shady
+
using System.IO;
using UnityEngine;
using Sirenix.OdinInspector;
-namespace Shady.Core.Singletons
+namespace HGR.Core.Singletons
{
[HideMonoScript]
public abstract class SingletonScriptableObject : ScriptableObject where T : ScriptableObject
@@ -60,7 +60,7 @@ namespace Shady.Core.Singletons
// Implement this method in the derived class with its name replacing Test Object
// #if UNITY_EDITOR
- // [UnityEditor.MenuItem("Shady/Scriptable Objects/Test Object1", false, 1)]
+ // [UnityEditor.MenuItem("Saving/Scriptable Objects/Test Object1", false, 1)]
// public static void CreateObject() => SelectHolder();
// #endif
diff --git a/Assets/_Scripts/Data/Enums.cs b/Assets/_Scripts/Data/Enums.cs
index 29bd829..126f34b 100644
--- a/Assets/_Scripts/Data/Enums.cs
+++ b/Assets/_Scripts/Data/Enums.cs
@@ -1,5 +1,3 @@
-// Shady
-
public enum Gender
{
Male = 0,
diff --git a/Assets/_Scripts/Data/MovementSettings.cs b/Assets/_Scripts/Data/MovementSettings.cs
index 38379fe..66bfde4 100644
--- a/Assets/_Scripts/Data/MovementSettings.cs
+++ b/Assets/_Scripts/Data/MovementSettings.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using UnityEngine;
using Sirenix.OdinInspector;
diff --git a/Assets/_Scripts/Data/PlayerData.cs b/Assets/_Scripts/Data/PlayerData.cs
index fb8cf70..de52f11 100644
--- a/Assets/_Scripts/Data/PlayerData.cs
+++ b/Assets/_Scripts/Data/PlayerData.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
public sealed class PlayerData
diff --git a/Assets/_Scripts/Data/TopDownInput.cs b/Assets/_Scripts/Data/TopDownInput.cs
index 8ed8a86..d434c6c 100644
--- a/Assets/_Scripts/Data/TopDownInput.cs
+++ b/Assets/_Scripts/Data/TopDownInput.cs
@@ -1,4 +1,4 @@
-//Shady
+
using System;
using Fusion;
using UnityEngine;
diff --git a/Assets/_Scripts/Data/UserData.cs b/Assets/_Scripts/Data/UserData.cs
index b8b2252..6d73ffe 100644
--- a/Assets/_Scripts/Data/UserData.cs
+++ b/Assets/_Scripts/Data/UserData.cs
@@ -1,4 +1,3 @@
-// Shady
using Sirenix.OdinInspector;
[InlineProperty]
diff --git a/Assets/_Scripts/Manager/AudioManager.cs b/Assets/_Scripts/Manager/AudioManager.cs
index 9f2784e..d9de378 100644
--- a/Assets/_Scripts/Manager/AudioManager.cs
+++ b/Assets/_Scripts/Manager/AudioManager.cs
@@ -1,7 +1,7 @@
-//Shady
+
using UnityEngine;
using Sirenix.OdinInspector;
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
using System.Collections.Generic;
public enum SFX
diff --git a/Assets/_Scripts/Manager/GameManager.cs b/Assets/_Scripts/Manager/GameManager.cs
index 8aec9a6..14c0443 100644
--- a/Assets/_Scripts/Manager/GameManager.cs
+++ b/Assets/_Scripts/Manager/GameManager.cs
@@ -1,9 +1,9 @@
-//Shady
+
using Fusion;
using System;
using UnityEngine;
using Fusion.Sockets;
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
using Sirenix.OdinInspector;
using DedicatedServer.Utils;
using System.Threading.Tasks;
diff --git a/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs b/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs
index 61dc897..2d1aee1 100644
--- a/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs
+++ b/Assets/_Scripts/Miscellaneous/AnimationEventReceiver.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
using Sirenix.OdinInspector;
diff --git a/Assets/_Scripts/Miscellaneous/Billboard.cs b/Assets/_Scripts/Miscellaneous/Billboard.cs
index 78261f2..87efb54 100644
--- a/Assets/_Scripts/Miscellaneous/Billboard.cs
+++ b/Assets/_Scripts/Miscellaneous/Billboard.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
using Sirenix.OdinInspector;
diff --git a/Assets/_Scripts/Network/API/APIRequestHandler.cs b/Assets/_Scripts/Network/API/APIRequestHandler.cs
index 2bb932d..c07bf9a 100644
--- a/Assets/_Scripts/Network/API/APIRequestHandler.cs
+++ b/Assets/_Scripts/Network/API/APIRequestHandler.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
using Newtonsoft.Json;
using UnityEngine.Networking;
diff --git a/Assets/_Scripts/Network/Client/ClientSessionHandler.cs b/Assets/_Scripts/Network/Client/ClientSessionHandler.cs
index ffd7a4f..ce1be06 100644
--- a/Assets/_Scripts/Network/Client/ClientSessionHandler.cs
+++ b/Assets/_Scripts/Network/Client/ClientSessionHandler.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using System;
using UnityEngine;
diff --git a/Assets/_Scripts/Network/Player/AnimationController.cs b/Assets/_Scripts/Network/Player/AnimationController.cs
index 2d17f09..d2d5c08 100644
--- a/Assets/_Scripts/Network/Player/AnimationController.cs
+++ b/Assets/_Scripts/Network/Player/AnimationController.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using UnityEngine;
using DG.Tweening;
diff --git a/Assets/_Scripts/Network/Player/NetworkPlayer.cs b/Assets/_Scripts/Network/Player/NetworkPlayer.cs
index fb17d44..b873033 100644
--- a/Assets/_Scripts/Network/Player/NetworkPlayer.cs
+++ b/Assets/_Scripts/Network/Player/NetworkPlayer.cs
@@ -1,4 +1,4 @@
-//Shady
+
using TMPro;
using Fusion;
using UnityEngine;
diff --git a/Assets/_Scripts/Network/Player/TopDownPlayer.cs b/Assets/_Scripts/Network/Player/TopDownPlayer.cs
index bd6a86c..143deec 100644
--- a/Assets/_Scripts/Network/Player/TopDownPlayer.cs
+++ b/Assets/_Scripts/Network/Player/TopDownPlayer.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using UnityEngine;
using DG.Tweening;
diff --git a/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs b/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs
index 6b3c416..a53cb47 100644
--- a/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs
+++ b/Assets/_Scripts/Network/Player/TopDownPlayerInput.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using StarterAssets;
using UnityEngine;
diff --git a/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs b/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs
index 99f2956..90865ea 100644
--- a/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs
+++ b/Assets/_Scripts/Network/Server/Server/ServerManagerBase.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using System.Net;
using UnityEngine;
diff --git a/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs b/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs
index 5319b13..1a4cf9b 100644
--- a/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs
+++ b/Assets/_Scripts/Network/Server/Server/ServerManagerDefault.cs
@@ -1,4 +1,4 @@
-//Shady
+
using Fusion;
using UnityEngine;
using DedicatedServer.Utils;
diff --git a/Assets/_Scripts/Offline/OfflineGameManager.cs b/Assets/_Scripts/Offline/OfflineGameManager.cs
index 13c168c..73be996 100644
--- a/Assets/_Scripts/Offline/OfflineGameManager.cs
+++ b/Assets/_Scripts/Offline/OfflineGameManager.cs
@@ -1,8 +1,8 @@
-//Shady
+
using UnityEngine;
using Cinemachine;
using StarterAssets;
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
using System.Threading.Tasks;
public class OfflineGameManager : Singleton
diff --git a/Assets/_Scripts/Offline/PlayerInput.cs b/Assets/_Scripts/Offline/PlayerInput.cs
index 2d12257..ffb6f0a 100644
--- a/Assets/_Scripts/Offline/PlayerInput.cs
+++ b/Assets/_Scripts/Offline/PlayerInput.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
using StarterAssets;
using Sirenix.OdinInspector;
diff --git a/Assets/_Scripts/Offline/TopDownPlayerOffline.cs b/Assets/_Scripts/Offline/TopDownPlayerOffline.cs
index cb668b4..aa77f00 100644
--- a/Assets/_Scripts/Offline/TopDownPlayerOffline.cs
+++ b/Assets/_Scripts/Offline/TopDownPlayerOffline.cs
@@ -1,4 +1,4 @@
-//Shady
+
using TMPro;
using UnityEngine;
using DG.Tweening;
diff --git a/Assets/_Scripts/Utils/BuildMaker.cs b/Assets/_Scripts/Utils/BuildMaker.cs
index ad01e52..52f43cb 100644
--- a/Assets/_Scripts/Utils/BuildMaker.cs
+++ b/Assets/_Scripts/Utils/BuildMaker.cs
@@ -1,4 +1,3 @@
-// Shady
// Build Maker
// For making iOS and Android builds automatically at default paths outside project folder
// Default Path for iOS build is /Users/${UserName}/Documents/_Builds/${Product Name}/iOS Build
@@ -23,7 +22,7 @@ using UnityEditor.Build.Reporting;
#endif
-namespace Shady.Utils
+namespace HGR.Utils
{
public static class BuildMaker
{
diff --git a/Assets/_Scripts/Utils/CopyAndPaste.cs b/Assets/_Scripts/Utils/CopyAndPaste.cs
index 2298282..6f2eea7 100644
--- a/Assets/_Scripts/Utils/CopyAndPaste.cs
+++ b/Assets/_Scripts/Utils/CopyAndPaste.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
using System.Runtime.InteropServices;
diff --git a/Assets/_Scripts/Utils/FPSCounter.cs b/Assets/_Scripts/Utils/FPSCounter.cs
index 9fd2430..dbea8b2 100644
--- a/Assets/_Scripts/Utils/FPSCounter.cs
+++ b/Assets/_Scripts/Utils/FPSCounter.cs
@@ -1,8 +1,8 @@
-//Shady
+
using TMPro;
using UnityEngine;
-namespace Shady.Utils
+namespace HGR.Utils
{
[RequireComponent(typeof (TMP_Text))]
public class FPSCounter : MonoBehaviour
diff --git a/Assets/_Scripts/Utils/FadeSystem.cs b/Assets/_Scripts/Utils/FadeSystem.cs
index 5a0eb4d..c37fde4 100644
--- a/Assets/_Scripts/Utils/FadeSystem.cs
+++ b/Assets/_Scripts/Utils/FadeSystem.cs
@@ -3,7 +3,7 @@ using UnityEngine;
using DG.Tweening;
using UnityEngine.UI;
using Sirenix.OdinInspector;
-using Shady.Core.Singletons;
+using HGR.Core.Singletons;
public delegate void Callback();
diff --git a/Assets/_Scripts/Utils/ListUtility.cs b/Assets/_Scripts/Utils/ListUtility.cs
index 443ae81..469de09 100644
--- a/Assets/_Scripts/Utils/ListUtility.cs
+++ b/Assets/_Scripts/Utils/ListUtility.cs
@@ -1,4 +1,4 @@
-//Shady
+
using System.Collections.Generic;
public static class ListUtility
diff --git a/Assets/_Scripts/Utils/Shutdown.cs b/Assets/_Scripts/Utils/Shutdown.cs
index 610aea0..7d1196d 100644
--- a/Assets/_Scripts/Utils/Shutdown.cs
+++ b/Assets/_Scripts/Utils/Shutdown.cs
@@ -1,4 +1,4 @@
-//Shady
+
// this is temporary way
using UnityEngine;
diff --git a/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs b/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs
index aab8f22..d412dc7 100644
--- a/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs
+++ b/Assets/_Third Party/Mobile Joystick/Scripts/CanvasInputs/UICanvasControllerInput.cs
@@ -1,4 +1,4 @@
-//Shady
+
using UnityEngine;
using Sirenix.OdinInspector;