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20 lines
464 B
C#

3 weeks ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TWS_PlayerController : TWS_CustomizableCharacter
{
public Animator animator;
private void Start()
{
TWS_Delegates._OnPlayerAnimationTriggeredFromUI = OnAnimationTriggeredFromUI;
ApplyAllCustomizationsFromCustomizationData();
}
void OnAnimationTriggeredFromUI(string animationName)
{
animator.Play(animationName);
}
}