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17 lines
319 B
C#

3 weeks ago
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[System.Serializable]
public class TWS_DialogueBG_Data
{
public TWS_StoryDialogue_Data dialogueData;
public Sprite dialogueBG;
}
[System.Serializable]
public struct TWS_DialogueBG_Data_UI
{
public TMP_Text dialogue_text;
public Image dialogueBG;
}