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19 lines
469 B
C#

2 weeks ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Panel_Splash : TWS_UIPanel
{
public override void Initialize()
{
StartCoroutine(LaunchLoadingDataUI());
}
IEnumerator LaunchLoadingDataUI()
{
yield return new WaitForSeconds(2);
// FadeSystem.Instance.Fade(()=>UI_Manager.Instance.OpenPanel<Panel_LoadingData>());
UI_Manager.Instance.OpenPanel<Panel_LoadingData>();
}
}