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19 lines
375 B
C#

3 weeks ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TWS_CustomizableItem : MonoBehaviour
{
public TWS_PlayerCustomizableItem_Data customizableItemData;
public void EnableCustomization()
{
gameObject.SetActive(true);
}
public void DisableCustomization()
{
gameObject.SetActive(false);
}
}