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18 lines
361 B
C#
18 lines
361 B
C#
1 day ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Obstacle : MonoBehaviour
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{
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public List<GameObject> obstacleObjs;
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private void Start()
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{
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Starter();
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}
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void Starter()
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{
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int rand=Random.Range(0, obstacleObjs.Count);
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obstacleObjs[rand].gameObject.SetActive(true);
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}
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}
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