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Driftology/Assets/Waypoint System/Data.cs

17 lines
311 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public struct RoutePoint
{
public Vector3 position;
public Vector3 direction;
public RoutePoint(Vector3 position, Vector3 direction)
{
this.position = position;
this.direction = direction;
}
}