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Driftology/Assets/HomeScreenUI.cs

16 lines
324 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class HomeScreenUI : MonoBehaviour
{
public void LoadGameplay()
{
SceneManager.LoadScene("Gameplay");
}
public void ApplicationQuitter()
{
Application.Quit();
}
}