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17 lines
280 B
C#
17 lines
280 B
C#
2 months ago
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using UnityEngine;
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using UnityEngine.UI;
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public class GameUIManager : MonoBehaviour
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{
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public static GameUIManager Instance;
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[Header("NOS UI")]
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public Image boostBarFill;
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public Button boostButton;
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private void Awake()
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{
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Instance = this;
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}
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}
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