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Driftology/Assets/GameUIManager.cs

17 lines
280 B
C#

using UnityEngine;
using UnityEngine.UI;
public class GameUIManager : MonoBehaviour
{
public static GameUIManager Instance;
[Header("NOS UI")]
public Image boostBarFill;
public Button boostButton;
private void Awake()
{
Instance = this;
}
}