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CrowdControl/Assets/3rd/D2D_Scripts/Camera/FXCamera/FXRenderTextureParticle.cs

18 lines
393 B
C#

using UnityEngine;
using System;
using System.Collections;
using System.Linq;
using D2D.Utilities;
using D2D;
using D2D.Gameplay;
using static D2D.Utilities.SettingsFacade;
using static D2D.Utilities.CommonLazyFacade;
using static D2D.Utilities.CommonGameplayFacade;
namespace D2D
{
public class FXRenderTextureParticle : SmartScript
{
public FXRenderTextureType type;
}
}