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CrowdControl/Assets/3rd/D2D_Scripts/Gameplay/GetMaterialOfParticleSystem...

21 lines
507 B
C#

using UnityEngine;
using System;
using System.Collections;
using System.Linq;
using D2D.Utilities;
using D2D;
using D2D.Gameplay;
using static D2D.Utilities.SettingsFacade;
using static D2D.Utilities.CommonLazyFacade;
using static D2D.Utilities.CommonGameplayFacade;
namespace D2D
{
public class GetMaterialOfParticleSystemFromParent : SmartScript
{
private void OnEnable()
{
Get<ParticleSystemRenderer>().material = ParentGet<MeshRenderer>().material;
}
}
}