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CrowdControl/Assets/3rd/D2D_Scripts/UI/Data/UISettings.cs

16 lines
364 B
C#

using D2D.Utilities;
using D2D.Utils;
using TMPro;
using UnityEngine;
namespace D2D.UI
{
[CreateAssetMenu(fileName = "UISettings", menuName = "SO/UISettings")]
public class UISettings : SingletonData<UISettings>
{
[Header("Level windows")]
public float winWindowOpenDelay = 1;
public float loseWindowOpenDelay = 1;
}
}