You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
87 lines
3.2 KiB
C#
87 lines
3.2 KiB
C#
using Cysharp.Threading.Tasks.Internal;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Threading;
|
|
|
|
namespace Cysharp.Threading.Tasks.Linq
|
|
{
|
|
public static partial class UniTaskAsyncEnumerable
|
|
{
|
|
public static UniTask<Boolean> SequenceEqualAsync<TSource>(this IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second, CancellationToken cancellationToken = default)
|
|
{
|
|
return SequenceEqualAsync(first, second, EqualityComparer<TSource>.Default, cancellationToken);
|
|
}
|
|
|
|
public static UniTask<Boolean> SequenceEqualAsync<TSource>(this IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second, IEqualityComparer<TSource> comparer, CancellationToken cancellationToken = default)
|
|
{
|
|
Error.ThrowArgumentNullException(first, nameof(first));
|
|
Error.ThrowArgumentNullException(second, nameof(second));
|
|
Error.ThrowArgumentNullException(comparer, nameof(comparer));
|
|
|
|
return SequenceEqual.SequenceEqualAsync(first, second, comparer, cancellationToken);
|
|
}
|
|
}
|
|
|
|
internal static class SequenceEqual
|
|
{
|
|
internal static async UniTask<bool> SequenceEqualAsync<TSource>(IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second, IEqualityComparer<TSource> comparer, CancellationToken cancellationToken)
|
|
{
|
|
var e1 = first.GetAsyncEnumerator(cancellationToken);
|
|
try
|
|
{
|
|
var e2 = second.GetAsyncEnumerator(cancellationToken);
|
|
try
|
|
{
|
|
while (true)
|
|
{
|
|
if (await e1.MoveNextAsync())
|
|
{
|
|
if (await e2.MoveNextAsync())
|
|
{
|
|
if (comparer.Equals(e1.Current, e2.Current))
|
|
{
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// e2 is finished, but e1 has value
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// e1 is finished, e2?
|
|
if (await e2.MoveNextAsync())
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
if (e2 != null)
|
|
{
|
|
await e2.DisposeAsync();
|
|
}
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
if (e1 != null)
|
|
{
|
|
await e1.DisposeAsync();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |