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CrowdControl/Assets/3rd/MPUIKit/Runtime/Scripts/Utility/MPVertexStream.cs

10 lines
240 B
C#

using UnityEngine;
namespace MPUIKIT {
internal struct MPVertexStream {
internal RectTransform RectTransform;
internal Vector2 Uv1, Uv2, Uv3;
internal Vector3 Normal;
internal Vector4 Tangent;
}
}