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CrowdControl/Assets/Feel/MMTools/Tools/MMHelpers/MMCircularList.cs

72 lines
1.8 KiB
C#

using System.Collections.Generic;
namespace MoreMountains.Tools
{
/// <summary>
/// A improved list that lets you parse it and automatically have it loop to the start or end when you reach the end or start
/// To use it : set the CurrentIndex to whatever you want, then use IncrementCurrentIndex / DecrementCurrentIndex to move it, get the current element via Current
/// </summary>
/// <typeparam name="T"></typeparam>
public class MMCircularList<T> : List<T>
{
private int _currentIndex = 0;
/// <summary>
/// Lets you set the current index, or compute it if you get it
/// </summary>
public int CurrentIndex
{
get
{
return GetCurrentIndex();
}
set => _currentIndex = value;
}
/// <summary>
/// Computes the current index
/// </summary>
/// <returns></returns>
protected virtual int GetCurrentIndex()
{
if (_currentIndex > Count - 1) { _currentIndex = 0; }
if (_currentIndex < 0) { _currentIndex = Count - 1; }
return _currentIndex;
}
/// <summary>
/// Returns the current element
/// </summary>
public T Current => this[CurrentIndex];
/// <summary>
/// Increments the current index (towards the "right" of the list)
/// </summary>
public virtual void IncrementCurrentIndex()
{
_currentIndex++;
GetCurrentIndex();
}
/// <summary>
/// Decrements the current index (towards the "left" of the list)
/// </summary>
public virtual void DecrementCurrentIndex()
{
_currentIndex--;
GetCurrentIndex();
}
/// <summary>
/// Returns the previous index in the circular list
/// </summary>
public virtual int PreviousIndex => (_currentIndex == 0) ? Count - 1 : _currentIndex - 1;
/// <summary>
/// Returns the next index in the circular list
/// </summary>
public virtual int NextIndex => (_currentIndex == Count - 1) ? 0 : _currentIndex + 1;
}
}