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CrowdControl/Assets/3rd/D2D_Scripts/UI/LevelLabel.cs

15 lines
352 B
C#

using D2D.Databases;
using D2D.Utilities;
namespace D2D.UI
{
public class LevelLabel : LabelBase
{
protected override float UpdateRate => 999f;
protected override float StartRate => .1f;
protected override string GetText() =>
$"{this.FindLazy<GameProgressionDatabase>().PassedLevels.Value + 1}";
}
}