You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
62 lines
1.5 KiB
C#
62 lines
1.5 KiB
C#
using UnityEngine;
|
|
using System;
|
|
using System.Collections;
|
|
using System.Linq;
|
|
using D2D.Utilities;
|
|
using D2D;
|
|
using D2D.Gameplay;
|
|
using DG.Tweening;
|
|
using static D2D.Utilities.SettingsFacade;
|
|
using static D2D.Utilities.CommonLazyFacade;
|
|
using static D2D.Utilities.CommonGameplayFacade;
|
|
|
|
namespace D2D
|
|
{
|
|
public class FlyingUIPoolMember : PoolMember
|
|
{
|
|
private bool _isMoving;
|
|
private Coroutine _cycle;
|
|
private Tween _scale;
|
|
private Tween _move;
|
|
|
|
public void OnStartMove(Tweener scale, Tweener move, float duration, FlyingUIIcon coinIcon, FlyingUISpawnSettings settings)
|
|
{
|
|
if (_isMoving)
|
|
{
|
|
Debug.Log("You should increase number of ui coins in pool");
|
|
|
|
StopCoroutine(_cycle);
|
|
|
|
_scale?.Pause();
|
|
_scale?.Kill();
|
|
|
|
_move?.Pause();
|
|
_move?.Kill();
|
|
|
|
AddMoney();
|
|
}
|
|
|
|
_cycle = StartCoroutine(Cycle());
|
|
IEnumerator Cycle()
|
|
{
|
|
_scale = scale;
|
|
_move = move;
|
|
_isMoving = true;
|
|
|
|
yield return new WaitForSeconds(duration);
|
|
|
|
_isMoving = false;
|
|
|
|
coinIcon.Punch();
|
|
|
|
AddMoney();
|
|
}
|
|
|
|
void AddMoney()
|
|
{
|
|
if (settings.needMoneyChange)
|
|
_db.Money.Value += settings.moneyAddPerEach;
|
|
}
|
|
}
|
|
}
|
|
} |