18 lines
438 B
C#

using UnityEngine.UIElements;
namespace AV.UITK
{
public static class VisualElementExtensions
{
public static FluentElement<TVisualElement> Fluent<TVisualElement>(this TVisualElement x) where TVisualElement : VisualElement
{
return x;
}
public static FluentElement<VisualElement> Fluent(this IEventHandler x)
{
return x as VisualElement;
}
}
}