12 lines
342 B
C#
12 lines
342 B
C#
using UnityEngine;
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using System.Collections.Generic;
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namespace NaughtyAttributes.Test
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{
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//[CreateAssetMenu(fileName = "TestScriptableObjectB", menuName = "NaughtyAttributes/TestScriptableObjectB")]
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public class _TestScriptableObjectB : ScriptableObject
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{
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[MinMaxSlider(0, 10)]
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public Vector2Int slider;
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}
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} |