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27 lines
648 B
C#
27 lines
648 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// Example Code Only
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/// </summary>
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public class ExampleScript : MonoBehaviour
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{
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public void Add1 (string Name)
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{
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AchievementManager.instance.AddAchievementProgress(Name, 1);
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}
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public void Add5(string Name)
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{
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AchievementManager.instance.AddAchievementProgress(Name, 5);
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}
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public void Add10(string Name)
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{
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AchievementManager.instance.AddAchievementProgress(Name, 10);
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}
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public void Add100(string Name)
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{
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AchievementManager.instance.AddAchievementProgress(Name, 100);
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}
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}
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