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39 lines
903 B
C#
39 lines
903 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace MoreMountains.Tools
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{
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/// <summary>
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/// A class used to describe tab contents
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/// </summary>
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public class MMDebugMenuTabContents : MonoBehaviour
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{
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/// the index of the tab, setup by MMDebugMenu
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public int Index = 0;
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/// the parent of the tab, setup by MMDebugMenu
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public Transform Parent;
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/// if this is true, scale will be forced to one on init
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public bool ForceScaleOne = true;
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/// <summary>
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/// On Start we initialize this tab contents
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/// </summary>
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protected virtual void Start()
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{
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Initialization();
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}
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/// <summary>
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/// On init we force the scale to one
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/// </summary>
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protected virtual void Initialization()
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{
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if (ForceScaleOne)
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{
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this.gameObject.GetComponent<RectTransform>().localScale = Vector3.one;
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}
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}
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}
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} |