29 lines
372 B
C#
29 lines
372 B
C#
using UnityEngine;
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namespace NaughtyAttributes.Test
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{
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public class SceneTest : MonoBehaviour
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{
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[Scene]
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public string scene0;
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public SceneNest1 nest1;
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}
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[System.Serializable]
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public class SceneNest1
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{
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[Scene]
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public string scene1;
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public SceneNest2 nest2;
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}
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[System.Serializable]
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public struct SceneNest2
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{
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[Scene]
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public int scene2;
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}
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}
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