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45 lines
1.1 KiB
JavaScript
45 lines
1.1 KiB
JavaScript
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// pseudo image effect that displays useful info for your image effects
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#pragma strict
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@script ExecuteInEditMode
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@script RequireComponent (Camera)
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@script AddComponentMenu ("Image Effects/Camera Info")
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class CameraInfo extends MonoBehaviour {
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// display current depth texture mode
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public var currentDepthMode : DepthTextureMode;
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// render path
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public var currentRenderPath : RenderingPath;
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// number of official image fx used
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public var recognizedPostFxCount : int = 0;
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#if UNITY_EDITOR
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function Start () {
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UpdateInfo ();
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}
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function Update () {
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if (currentDepthMode != camera.depthTextureMode)
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camera.depthTextureMode = currentDepthMode;
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if (currentRenderPath != camera.actualRenderingPath)
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camera.renderingPath = currentRenderPath;
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UpdateInfo ();
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}
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function UpdateInfo () {
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currentDepthMode = camera.depthTextureMode;
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currentRenderPath = camera.actualRenderingPath;
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var fx : PostEffectsBase[] = gameObject.GetComponents.<PostEffectsBase> ();
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var fxCount : int = 0;
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for (var post : PostEffectsBase in fx)
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if (post.enabled)
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fxCount++;
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recognizedPostFxCount = fxCount;
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}
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#endif
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}
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