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531 lines
14 KiB
C#
531 lines
14 KiB
C#
// Disable unreachable code warning caused by DEBUG
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#pragma warning disable 0162
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namespace SRF.Service
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Components;
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using Helpers;
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using Internal;
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using UnityEngine;
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using Object = UnityEngine.Object;
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[AddComponentMenu(ComponentMenuPaths.SRServiceManager)]
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public class SRServiceManager : SRAutoSingleton<SRServiceManager>
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{
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#if SRDEBUG
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public const bool EnableLogging = true;
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#else
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public const bool EnableLogging = false;
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#endif
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#if UNITY_EDITOR && ((!UNITY_2017 && !UNITY_2018 && !UNITY_2019) || UNITY_2019_3_OR_NEWER)
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
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public static void RuntimeInitialize()
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{
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// To handle entering play mode without a domain reload, need to reset the state of the service manager.
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_hasQuit = false;
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}
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#endif
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/// <summary>
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/// Register the assembly that contains type <typeparamref name="TType"/> with the service manager.
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/// </summary>
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/// <typeparam name="TType"></typeparam>
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public static void RegisterAssembly<TType>()
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{
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#if NETFX_CORE
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var assembly = typeof(TType).GetTypeInfo().Assembly;
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#else
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var assembly = typeof(TType).Assembly;
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#endif
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if (_assemblies.Contains(assembly))
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{
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return;
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}
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_assemblies.Add(assembly);
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}
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/// <summary>
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/// Is there a service loading?
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/// </summary>
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public static bool IsLoading
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{
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get { return LoadingCount > 0; }
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}
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public static int LoadingCount = 0;
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public static T GetService<T>() where T : class
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{
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var s = GetServiceInternal(typeof(T)) as T;
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if (s == null && (!_hasQuit || EnableLogging))
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{
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Debug.LogWarning("Service {0} not found. (HasQuit: {1})".Fmt(typeof(T).Name, _hasQuit));
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}
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return s;
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}
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public static object GetService(Type t)
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{
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var s = GetServiceInternal(t);
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if (s == null && (!_hasQuit || EnableLogging))
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{
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Debug.LogWarning("Service {0} not found. (HasQuit: {1})".Fmt(t.Name, _hasQuit));
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}
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return s;
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}
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private static object GetServiceInternal(Type t)
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{
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if (_hasQuit || !Application.isPlaying)
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{
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return null;
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}
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var services = Instance._services;
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for (var i = 0; i < services.Count; i++)
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{
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var s = services[i];
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if (t.IsAssignableFrom(s.Type))
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{
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if (s.Object == null)
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{
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UnRegisterService(t);
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break;
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}
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return s.Object;
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}
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}
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return Instance.AutoCreateService(t);
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}
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public static bool HasService<T>() where T : class
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{
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return HasService(typeof(T));
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}
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public static bool HasService(Type t)
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{
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if (_hasQuit || !Application.isPlaying)
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{
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return false;
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}
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var services = Instance._services;
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for (var i = 0; i < services.Count; i++)
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{
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var s = services[i];
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if (t.IsAssignableFrom(s.Type))
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{
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return s.Object != null;
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}
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}
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return false;
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}
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public static void RegisterService<T>(object service) where T : class
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{
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RegisterService(typeof(T), service);
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}
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private static void RegisterService(Type t, object service)
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{
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if (_hasQuit)
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{
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return;
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}
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if (HasService(t))
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{
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if (GetServiceInternal(t) == service)
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{
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return;
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}
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throw new Exception("Service already registered for type " + t.Name);
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}
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UnRegisterService(t);
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if (!t.IsInstanceOfType(service))
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{
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throw new ArgumentException("service {0} must be assignable from type {1}".Fmt(service.GetType(), t));
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}
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Instance._services.Add(new Service {
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Object = service,
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Type = t
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});
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}
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public static void UnRegisterService<T>() where T : class
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{
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UnRegisterService(typeof(T));
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}
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private static void UnRegisterService(Type t)
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{
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if (_hasQuit || !HasInstance)
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{
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return;
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}
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if (!HasService(t))
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{
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return;
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}
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var services = Instance._services;
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for (var i = services.Count - 1; i >= 0; i--)
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{
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var s = services[i];
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if (s.Type == t)
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{
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services.RemoveAt(i);
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}
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}
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}
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private class Service
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{
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public object Object;
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public Type Type;
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}
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private class ServiceStub
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{
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public Func<object> Constructor;
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public Type InterfaceType;
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public Func<Type> Selector;
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public Type Type;
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public override string ToString()
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{
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var s = InterfaceType.Name + " (";
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if (Type != null)
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{
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s += "Type: " + Type;
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}
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else if (Selector != null)
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{
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s += "Selector: " + Selector;
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}
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else if (Constructor != null)
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{
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s += "Constructor: " + Constructor;
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}
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s += ")";
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return s;
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}
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}
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private static readonly List<Assembly> _assemblies = new List<Assembly>(2);
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private readonly SRList<Service> _services = new SRList<Service>();
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private List<ServiceStub> _serviceStubs;
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private static bool _hasQuit;
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protected override void Awake()
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{
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_hasQuit = false;
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base.Awake();
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DontDestroyOnLoad(CachedGameObject);
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CachedGameObject.hideFlags = HideFlags.NotEditable;
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}
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protected void UpdateStubs()
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{
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if (_serviceStubs != null)
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{
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return;
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}
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RegisterAssembly<SRServiceManager>();
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_serviceStubs = new List<ServiceStub>();
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var types = new List<Type>();
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foreach (var assembly in _assemblies)
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{
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try
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{
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#if NETFX_CORE
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types.AddRange(assembly.ExportedTypes);
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#else
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types.AddRange(assembly.GetExportedTypes());
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#endif
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}
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catch (Exception e)
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{
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Debug.LogError("[SRServiceManager] Error loading assembly {0}".Fmt(assembly.FullName), this);
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Debug.LogException(e);
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}
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}
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foreach (var type in types)
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{
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ScanType(type);
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}
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if (EnableLogging)
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{
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var serviceStrings =
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_serviceStubs.Select(p => " {0}".Fmt(p)).ToArray();
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Debug.Log("[SRServiceManager] Services Discovered: {0} \n {1}".Fmt(serviceStrings.Length,
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string.Join("\n ", serviceStrings)));
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}
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}
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protected object AutoCreateService(Type t)
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{
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UpdateStubs();
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foreach (var stub in _serviceStubs)
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{
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if (stub.InterfaceType != t)
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{
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continue;
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}
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object service = null;
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if (stub.Constructor != null)
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{
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service = stub.Constructor();
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}
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else
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{
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var serviceType = stub.Type;
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if (serviceType == null)
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{
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serviceType = stub.Selector();
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}
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service = DefaultServiceConstructor(t, serviceType);
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}
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if (!HasService(t))
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{
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RegisterService(t, service);
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}
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if (EnableLogging)
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{
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Debug.Log("[SRServiceManager] Auto-created service: {0} ({1})".Fmt(stub.Type, stub.InterfaceType),
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service as Object);
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}
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return service;
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}
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return null;
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}
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protected void OnApplicationQuit()
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{
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_hasQuit = true;
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_assemblies.Clear();
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}
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#if UNITY_EDITOR
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protected void OnDisable()
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{
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if (EnableLogging)
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{
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Debug.Log("[SRServiceManager] Cleaning up services");
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}
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// Script recompile is likely in progress - clear up everything.
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foreach (Service s in _services)
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{
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IDisposable disposable = s.Object as IDisposable;
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if (disposable != null)
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{
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disposable.Dispose();
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}
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Behaviour behaviour = s.Object as Behaviour;
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if (behaviour != null)
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{
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DestroyImmediate(behaviour.gameObject);
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} else if (s.Object is Object)
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{
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DestroyImmediate(s.Object as Object);
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}
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}
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_services.Clear(clean: true);
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}
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#endif
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private static object DefaultServiceConstructor(Type serviceIntType, Type implType)
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{
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// If mono-behaviour based, create a gameobject for this service
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if (typeof(MonoBehaviour).IsAssignableFrom(implType))
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{
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var go = new GameObject("_S_" + serviceIntType.Name);
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return go.AddComponent(implType);
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}
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// If ScriptableObject based, create an instance
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if (typeof(ScriptableObject).IsAssignableFrom(implType))
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{
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var obj = ScriptableObject.CreateInstance(implType);
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return obj;
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}
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// If just a standard C# object, just create an instance
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return Activator.CreateInstance(implType);
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}
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#region Type Scanning
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private void ScanType(Type type)
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{
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var attribute = SRReflection.GetAttribute<ServiceAttribute>(type);
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if (attribute != null)
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{
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_serviceStubs.Add(new ServiceStub {
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Type = type,
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InterfaceType = attribute.ServiceType
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});
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}
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ScanTypeForConstructors(type, _serviceStubs);
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ScanTypeForSelectors(type, _serviceStubs);
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}
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private static void ScanTypeForSelectors(Type t, List<ServiceStub> stubs)
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{
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var methods = GetStaticMethods(t);
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foreach (var method in methods)
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{
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var attrib = SRReflection.GetAttribute<ServiceSelectorAttribute>(method);
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if (attrib == null)
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{
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continue;
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}
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if (method.ReturnType != typeof(Type))
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{
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Debug.LogError("ServiceSelector must have return type of Type ({0}.{1}())".Fmt(t.Name, method.Name));
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continue;
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}
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if (method.GetParameters().Length > 0)
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{
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Debug.LogError("ServiceSelector must have no parameters ({0}.{1}())".Fmt(t.Name, method.Name));
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continue;
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}
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var stub = stubs.FirstOrDefault(p => p.InterfaceType == attrib.ServiceType);
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if (stub == null)
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{
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stub = new ServiceStub {
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InterfaceType = attrib.ServiceType
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};
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stubs.Add(stub);
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}
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#if NETFX_CORE
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stub.Selector = (Func<Type>)method.CreateDelegate(typeof(Func<Type>));
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#else
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stub.Selector = (Func<Type>)Delegate.CreateDelegate(typeof(Func<Type>), method);
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#endif
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}
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}
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private static void ScanTypeForConstructors(Type t, List<ServiceStub> stubs)
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{
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var methods = GetStaticMethods(t);
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foreach (var method in methods)
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{
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var attrib = SRReflection.GetAttribute<ServiceConstructorAttribute>(method);
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if (attrib == null)
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{
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continue;
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}
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if (method.ReturnType != attrib.ServiceType)
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{
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Debug.LogError("ServiceConstructor must have return type of {2} ({0}.{1}())".Fmt(t.Name, method.Name,
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attrib.ServiceType));
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continue;
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}
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if (method.GetParameters().Length > 0)
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{
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Debug.LogError("ServiceConstructor must have no parameters ({0}.{1}())".Fmt(t.Name, method.Name));
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continue;
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}
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var stub = stubs.FirstOrDefault(p => p.InterfaceType == attrib.ServiceType);
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if (stub == null)
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{
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stub = new ServiceStub {
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InterfaceType = attrib.ServiceType
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};
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stubs.Add(stub);
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}
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var m = method;
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stub.Constructor = () => m.Invoke(null, null);
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}
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}
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#endregion
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#region Reflection
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private static MethodInfo[] GetStaticMethods(Type t)
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{
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#if !NETFX_CORE
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return t.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
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#else
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return t.GetTypeInfo().DeclaredMethods.Where(p => p.IsStatic).ToArray();
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#endif
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}
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#endregion
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}
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}
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