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45 lines
1022 B
C#
45 lines
1022 B
C#
namespace SRDebugger.UI.Controls.Data
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{
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using System;
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using SRF;
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using UnityEngine.UI;
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public class BoolControl : DataBoundControl
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{
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[RequiredField] public Text Title;
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[RequiredField] public Toggle Toggle;
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protected override void Start()
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{
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base.Start();
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Toggle.onValueChanged.AddListener(ToggleOnValueChanged);
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}
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private void ToggleOnValueChanged(bool isOn)
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{
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UpdateValue(isOn);
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}
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protected override void OnBind(string propertyName, Type t)
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{
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base.OnBind(propertyName, t);
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Title.text = propertyName;
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Toggle.interactable = !IsReadOnly;
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}
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protected override void OnValueUpdated(object newValue)
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{
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var value = (bool) newValue;
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Toggle.isOn = value;
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}
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public override bool CanBind(Type type, bool isReadOnly)
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{
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return type == typeof (bool);
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}
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}
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}
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